Celebrity morph game development
This report describes the process of development of a celebrity morph game titled ‘The Celebrity Mash-Up’. The game utilizes Matlab to morph faces of celebrities and then presents these morphed images to users with options identifying the component faces of the morph. This report first intr...
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Format: | Final Year Project |
Language: | English |
Published: |
2013
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Subjects: | |
Online Access: | http://hdl.handle.net/10356/54411 |
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Institution: | Nanyang Technological University |
Language: | English |
Summary: | This report describes the process of development of a celebrity morph game titled
‘The Celebrity Mash-Up’. The game utilizes Matlab to morph faces of celebrities and
then presents these morphed images to users with options identifying the component
faces of the morph. This report first introduces the concept of image morphing and
analyses the different techniques to manipulate two-dimensional human face images,
highlighting the relative differences between them. These techniques show how a
realistic composite face, based on component faces can be generated with precise
control. The factors affecting the quality of the generated morph are also analysed
along with how they can be tweaked to generate a better final product. Thereafter,
the report describes the approach to generating the morph algorithm and the user
interface, chronicling the problems encountered and their resolution. In generation
of the morphing algorithm, there are three major processes involved: feature
specification, followed by warp generation and cross-dissolution. Through a
Graphical User Interface, the game handles user interaction and processes the options
for the answers. In conclusion, this report addresses future improvements to the
morph generation process. |
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