Kinect based 3D modelling and visualization interface

The problem with having only the 3D mesh is that it does not contain any information on what is in the model. It will be extremely useful if a program is able to have the ability to identify and differentiate between the surface of a table and an object lying on it. This report will talk about ho...

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Main Author: Lim, Jing Xuan.
Other Authors: He Ying
Format: Final Year Project
Language:English
Published: 2013
Subjects:
Online Access:http://hdl.handle.net/10356/54990
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-549902023-03-03T20:54:59Z Kinect based 3D modelling and visualization interface Lim, Jing Xuan. He Ying School of Computer Engineering Game Lab DRNTU::Engineering::Computer science and engineering::Software The problem with having only the 3D mesh is that it does not contain any information on what is in the model. It will be extremely useful if a program is able to have the ability to identify and differentiate between the surface of a table and an object lying on it. This report will talk about how Kinect, which is becoming a popular device for 3D acquisition due to its low cost, can be used to capture and export a scene, and then create a program to detect flat surfaces from its output. It will cover the design of the data structure used to store the information from the object file, as well as the methods used for detecting the flat surfaces. The results will also be discussed, followed by an analysis of the results. Bachelor of Engineering (Computer Science) 2013-11-20T08:44:06Z 2013-11-20T08:44:06Z 2013 2013 Final Year Project (FYP) http://hdl.handle.net/10356/54990 en Nanyang Technological University 31 p. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic DRNTU::Engineering::Computer science and engineering::Software
spellingShingle DRNTU::Engineering::Computer science and engineering::Software
Lim, Jing Xuan.
Kinect based 3D modelling and visualization interface
description The problem with having only the 3D mesh is that it does not contain any information on what is in the model. It will be extremely useful if a program is able to have the ability to identify and differentiate between the surface of a table and an object lying on it. This report will talk about how Kinect, which is becoming a popular device for 3D acquisition due to its low cost, can be used to capture and export a scene, and then create a program to detect flat surfaces from its output. It will cover the design of the data structure used to store the information from the object file, as well as the methods used for detecting the flat surfaces. The results will also be discussed, followed by an analysis of the results.
author2 He Ying
author_facet He Ying
Lim, Jing Xuan.
format Final Year Project
author Lim, Jing Xuan.
author_sort Lim, Jing Xuan.
title Kinect based 3D modelling and visualization interface
title_short Kinect based 3D modelling and visualization interface
title_full Kinect based 3D modelling and visualization interface
title_fullStr Kinect based 3D modelling and visualization interface
title_full_unstemmed Kinect based 3D modelling and visualization interface
title_sort kinect based 3d modelling and visualization interface
publishDate 2013
url http://hdl.handle.net/10356/54990
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