Bezier patch representation and its application to 3D facial modelling
This project presents a method of constructing a computer-based presentation of 3D graphical facial model using free form Bezier surface representation. A facial model is constructed by using 36 Bezier patches. Each individual patch will have its own defined control points.
Saved in:
Main Author: | Chong, Anthony Soon Keong. |
---|---|
Other Authors: | Yap, Kian Tiong |
Format: | Theses and Dissertations |
Published: |
2008
|
Subjects: | |
Online Access: | http://hdl.handle.net/10356/5628 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Similar Items
-
3D interaction design and application development
by: Lim, Kian Teck
Published: (2008) -
Investigation of the process in the construction of 3D models from 2D sketches
by: Sun, Yuan
Published: (2008) -
3D printing of non-assembly mechanisms
by: Lai, David Yong Kuang
Published: (2022) -
Fatigue study on an offshore pipeline with a 3-D surface crack
by: Tan, Lawrence Zhi Hao
Published: (2020) -
Dislocation theory and its application in fracture analysis
by: Chen, Bingjin.
Published: (2008)