Bezier patch representation and its application to 3D facial modelling
This project presents a method of constructing a computer-based presentation of 3D graphical facial model using free form Bezier surface representation. A facial model is constructed by using 36 Bezier patches. Each individual patch will have its own defined control points.
Saved in:
主要作者: | |
---|---|
其他作者: | |
格式: | Theses and Dissertations |
出版: |
2008
|
主題: | |
在線閱讀: | http://hdl.handle.net/10356/5628 |
標簽: |
添加標簽
沒有標簽, 成為第一個標記此記錄!
|
機構: | Nanyang Technological University |
成為第一個發表評論!