Cloud-assisted rendering support for mobile online gaming

The project was to develop a cloud gaming system prototype, using current available technologies, to offload bulk of the computations to the server. Thus, enabling thin clients to play graphics intensive games with ease. The project harnesses new advancement in web technologies, HTML5 and Javascript...

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Bibliographic Details
Main Author: Neo, Jia Ming
Other Authors: Tang Xueyan
Format: Final Year Project
Language:English
Published: 2014
Subjects:
Online Access:http://hdl.handle.net/10356/58950
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Institution: Nanyang Technological University
Language: English
Description
Summary:The project was to develop a cloud gaming system prototype, using current available technologies, to offload bulk of the computations to the server. Thus, enabling thin clients to play graphics intensive games with ease. The project harnesses new advancement in web technologies, HTML5 and Javascript, and the increasing availability of high speed internet to make it possible.