Cloud-assisted rendering support for mobile online gaming

The project was to develop a cloud gaming system prototype, using current available technologies, to offload bulk of the computations to the server. Thus, enabling thin clients to play graphics intensive games with ease. The project harnesses new advancement in web technologies, HTML5 and Javascript...

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Main Author: Neo, Jia Ming
Other Authors: Tang Xueyan
Format: Final Year Project
Language:English
Published: 2014
Subjects:
Online Access:http://hdl.handle.net/10356/58950
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-589502023-03-03T20:29:44Z Cloud-assisted rendering support for mobile online gaming Neo, Jia Ming Tang Xueyan School of Computer Engineering Parallel and Distributed Computing Centre DRNTU::Engineering::Computer science and engineering::Computer systems organization::Special-purpose and application-based systems The project was to develop a cloud gaming system prototype, using current available technologies, to offload bulk of the computations to the server. Thus, enabling thin clients to play graphics intensive games with ease. The project harnesses new advancement in web technologies, HTML5 and Javascript, and the increasing availability of high speed internet to make it possible. Bachelor of Engineering (Computer Engineering) 2014-04-17T02:31:02Z 2014-04-17T02:31:02Z 2014 2014 Final Year Project (FYP) http://hdl.handle.net/10356/58950 en Nanyang Technological University 33 p. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic DRNTU::Engineering::Computer science and engineering::Computer systems organization::Special-purpose and application-based systems
spellingShingle DRNTU::Engineering::Computer science and engineering::Computer systems organization::Special-purpose and application-based systems
Neo, Jia Ming
Cloud-assisted rendering support for mobile online gaming
description The project was to develop a cloud gaming system prototype, using current available technologies, to offload bulk of the computations to the server. Thus, enabling thin clients to play graphics intensive games with ease. The project harnesses new advancement in web technologies, HTML5 and Javascript, and the increasing availability of high speed internet to make it possible.
author2 Tang Xueyan
author_facet Tang Xueyan
Neo, Jia Ming
format Final Year Project
author Neo, Jia Ming
author_sort Neo, Jia Ming
title Cloud-assisted rendering support for mobile online gaming
title_short Cloud-assisted rendering support for mobile online gaming
title_full Cloud-assisted rendering support for mobile online gaming
title_fullStr Cloud-assisted rendering support for mobile online gaming
title_full_unstemmed Cloud-assisted rendering support for mobile online gaming
title_sort cloud-assisted rendering support for mobile online gaming
publishDate 2014
url http://hdl.handle.net/10356/58950
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