Interactive embedded system to support co-located communal casual
A technology supported handheld communal gaming device is an interesting field to work on. This report proposes a design of the close proximity detection and communication module for application on a possible handheld communal gaming devices. In this report, the design of the m...
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sg-ntu-dr.10356-598962023-03-03T20:59:44Z Interactive embedded system to support co-located communal casual Li, Zhuoyi Goh Wooi Boon School of Computer Engineering DRNTU::Engineering::Computer science and engineering::Computer systems organization::Computer-communication networks DRNTU::Engineering::Computer science and engineering::Computer systems organization::Special-purpose and application-based systems A technology supported handheld communal gaming device is an interesting field to work on. This report proposes a design of the close proximity detection and communication module for application on a possible handheld communal gaming devices. In this report, the design of the module to meet the required specification is explained. The design was accomplished by using Arduino Uno board, and other simple hardware and software tools. Many design was proposed and implemented. The final design was selected by examining the performance of many designs. Testing was done to evaluate the performance of the module as well as to select the best possible design. In general, the objectives of the project were met. Lessons learnt and obstacles encountered were also discussed. Some of the recommendations on future work were proposed at the end of the report. Bachelor of Engineering (Computer Engineering) 2014-05-19T04:00:33Z 2014-05-19T04:00:33Z 2014 2014 Final Year Project (FYP) http://hdl.handle.net/10356/59896 en Nanyang Technological University 49 p. application/pdf |
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DRNTU::Engineering::Computer science and engineering::Computer systems organization::Computer-communication networks DRNTU::Engineering::Computer science and engineering::Computer systems organization::Special-purpose and application-based systems Li, Zhuoyi Interactive embedded system to support co-located communal casual |
description |
A technology supported handheld communal gaming device is an interesting field to work on.
This report proposes a design of the close proximity detection and communication module for
application on a possible handheld communal gaming devices.
In this report, the design of the module to meet the required specification is explained. The
design was accomplished by using Arduino Uno board, and other simple hardware and
software tools. Many design was proposed and implemented. The final design was selected by
examining the performance of many designs.
Testing was done to evaluate the performance of the module as well as to select the best
possible design. In general, the objectives of the project were met. Lessons learnt and obstacles
encountered were also discussed. Some of the recommendations on future work were proposed
at the end of the report. |
author2 |
Goh Wooi Boon |
author_facet |
Goh Wooi Boon Li, Zhuoyi |
format |
Final Year Project |
author |
Li, Zhuoyi |
author_sort |
Li, Zhuoyi |
title |
Interactive embedded system to support co-located communal casual |
title_short |
Interactive embedded system to support co-located communal casual |
title_full |
Interactive embedded system to support co-located communal casual |
title_fullStr |
Interactive embedded system to support co-located communal casual |
title_full_unstemmed |
Interactive embedded system to support co-located communal casual |
title_sort |
interactive embedded system to support co-located communal casual |
publishDate |
2014 |
url |
http://hdl.handle.net/10356/59896 |
_version_ |
1759858040164581376 |