Android based edutainment system (toolboxes)

Using games as an educational tool is not a completely new idea, neither is the concept of educational games. However it is not common in the local education scene for educators to use games as a tool for education. In this project, an Android based edutainment application will be developed as an as...

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書目詳細資料
主要作者: Low, Wilson Kai Ming
其他作者: Prof Andy Khong Wai Hoong
格式: Final Year Project
語言:English
出版: 2014
主題:
在線閱讀:http://hdl.handle.net/10356/60406
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機構: Nanyang Technological University
語言: English
實物特徵
總結:Using games as an educational tool is not a completely new idea, neither is the concept of educational games. However it is not common in the local education scene for educators to use games as a tool for education. In this project, an Android based edutainment application will be developed as an assistive and supplementary self-access tool that students can use to bolster their knowledge of a module. It is not an unfamiliar sight that there are always students who fail to keep up with the lecturers' pace and tend to struggle badly with the module and the only available online resources are the exact copy of what goes on in the lecture. This project seeks to create a interesting and informative application that will allow such students to access additional content on their own free time to catch up with the lecturer. The Android based edutainment game is developed to allow for learning of Digital Signal Processing (DSP) through the act of playing games. The game will subconsciously train the player's mind to recognize situations where certain operations can be performed and applied.