Android based edutainment system (toolboxes)
Using games as an educational tool is not a completely new idea, neither is the concept of educational games. However it is not common in the local education scene for educators to use games as a tool for education. In this project, an Android based edutainment application will be developed as an as...
Saved in:
Main Author: | |
---|---|
Other Authors: | |
Format: | Final Year Project |
Language: | English |
Published: |
2014
|
Subjects: | |
Online Access: | http://hdl.handle.net/10356/60406 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Language: | English |
id |
sg-ntu-dr.10356-60406 |
---|---|
record_format |
dspace |
spelling |
sg-ntu-dr.10356-604062023-07-07T17:11:10Z Android based edutainment system (toolboxes) Low, Wilson Kai Ming Prof Andy Khong Wai Hoong School of Electrical and Electronic Engineering DRNTU::Engineering::Electrical and electronic engineering::Computer hardware, software and systems Using games as an educational tool is not a completely new idea, neither is the concept of educational games. However it is not common in the local education scene for educators to use games as a tool for education. In this project, an Android based edutainment application will be developed as an assistive and supplementary self-access tool that students can use to bolster their knowledge of a module. It is not an unfamiliar sight that there are always students who fail to keep up with the lecturers' pace and tend to struggle badly with the module and the only available online resources are the exact copy of what goes on in the lecture. This project seeks to create a interesting and informative application that will allow such students to access additional content on their own free time to catch up with the lecturer. The Android based edutainment game is developed to allow for learning of Digital Signal Processing (DSP) through the act of playing games. The game will subconsciously train the player's mind to recognize situations where certain operations can be performed and applied. Bachelor of Engineering 2014-05-27T04:01:22Z 2014-05-27T04:01:22Z 2014 2014 Final Year Project (FYP) http://hdl.handle.net/10356/60406 en Nanyang Technological University 46 p. application/pdf |
institution |
Nanyang Technological University |
building |
NTU Library |
continent |
Asia |
country |
Singapore Singapore |
content_provider |
NTU Library |
collection |
DR-NTU |
language |
English |
topic |
DRNTU::Engineering::Electrical and electronic engineering::Computer hardware, software and systems |
spellingShingle |
DRNTU::Engineering::Electrical and electronic engineering::Computer hardware, software and systems Low, Wilson Kai Ming Android based edutainment system (toolboxes) |
description |
Using games as an educational tool is not a completely new idea, neither is the concept of educational games. However it is not common in the local education scene for educators to use games as a tool for education. In this project, an Android based edutainment application will be developed as an assistive and supplementary self-access tool that students can use to bolster their knowledge of a module. It is not an unfamiliar sight that there are always students who fail to keep up with the lecturers' pace and tend to struggle badly with the module and the only available online resources are the exact copy of what goes on in the lecture. This project seeks to create a interesting and informative application that will allow such students to access additional content on their own free time to catch up with the lecturer. The Android based edutainment game is developed to allow for learning of Digital Signal Processing (DSP) through the act of playing games. The game will subconsciously train the player's mind to recognize situations where certain operations can be performed and applied. |
author2 |
Prof Andy Khong Wai Hoong |
author_facet |
Prof Andy Khong Wai Hoong Low, Wilson Kai Ming |
format |
Final Year Project |
author |
Low, Wilson Kai Ming |
author_sort |
Low, Wilson Kai Ming |
title |
Android based edutainment system (toolboxes) |
title_short |
Android based edutainment system (toolboxes) |
title_full |
Android based edutainment system (toolboxes) |
title_fullStr |
Android based edutainment system (toolboxes) |
title_full_unstemmed |
Android based edutainment system (toolboxes) |
title_sort |
android based edutainment system (toolboxes) |
publishDate |
2014 |
url |
http://hdl.handle.net/10356/60406 |
_version_ |
1772825681289281536 |