Serious games for human behavior modeling

Electric mobility has provided promising many benefits in sustainability problems such as CO2-emission, air pollution and deleting of natural resources, such as fossil fuels. However, as the result of rapid growth of the electric vehicles, factors involving the availability of charging infrastructur...

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Bibliographic Details
Main Author: Chua, Nelson Jun Hao
Other Authors: Cai Wentong
Format: Final Year Project
Language:English
Published: 2015
Subjects:
Online Access:http://hdl.handle.net/10356/62807
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Institution: Nanyang Technological University
Language: English
Description
Summary:Electric mobility has provided promising many benefits in sustainability problems such as CO2-emission, air pollution and deleting of natural resources, such as fossil fuels. However, as the result of rapid growth of the electric vehicles, factors involving the availability of charging infrastructure, duration of charging and setting a standard charging price, becomes an important challenge around the world. In this report, a serious game will be developed and used to retrieve behavioral information from players in order to build a behavior model on regards to how the player charge the electric vehicle based on the influences of charging price rate, locations of charging points and availability of charging points in the area. Serious Game is a visual simulation that make use of information from the real-world events and cooperate into the game, so as to generate a real life simulation for the purpose of training, educating and perform research study of a topic or problem. This report presents various functionalities that of how the application simulator could be implemented to achieve the objective for the purpose of future analysis. The purpose of this report is to summarize the knowledge and skills the student has gained and applied in the project.