Serious games for human behavior modeling
Electric mobility has provided promising many benefits in sustainability problems such as CO2-emission, air pollution and deleting of natural resources, such as fossil fuels. However, as the result of rapid growth of the electric vehicles, factors involving the availability of charging infrastructur...
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sg-ntu-dr.10356-628072023-03-03T20:41:51Z Serious games for human behavior modeling Chua, Nelson Jun Hao Cai Wentong School of Computer Engineering DRNTU::Engineering::Computer science and engineering Electric mobility has provided promising many benefits in sustainability problems such as CO2-emission, air pollution and deleting of natural resources, such as fossil fuels. However, as the result of rapid growth of the electric vehicles, factors involving the availability of charging infrastructure, duration of charging and setting a standard charging price, becomes an important challenge around the world. In this report, a serious game will be developed and used to retrieve behavioral information from players in order to build a behavior model on regards to how the player charge the electric vehicle based on the influences of charging price rate, locations of charging points and availability of charging points in the area. Serious Game is a visual simulation that make use of information from the real-world events and cooperate into the game, so as to generate a real life simulation for the purpose of training, educating and perform research study of a topic or problem. This report presents various functionalities that of how the application simulator could be implemented to achieve the objective for the purpose of future analysis. The purpose of this report is to summarize the knowledge and skills the student has gained and applied in the project. Bachelor of Engineering (Computer Science) 2015-04-29T04:45:16Z 2015-04-29T04:45:16Z 2015 2015 Final Year Project (FYP) http://hdl.handle.net/10356/62807 en Nanyang Technological University 81 p. application/pdf |
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DRNTU::Engineering::Computer science and engineering Chua, Nelson Jun Hao Serious games for human behavior modeling |
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Electric mobility has provided promising many benefits in sustainability problems such as CO2-emission, air pollution and deleting of natural resources, such as fossil fuels. However, as the result of rapid growth of the electric vehicles, factors involving the availability of charging infrastructure, duration of charging and setting a standard charging price, becomes an important challenge around the world. In this report, a serious game will be developed and used to retrieve behavioral information from players in order to build a behavior model on regards to how the player charge the electric vehicle based on the influences of charging price rate, locations of charging points and availability of charging points in the area. Serious Game is a visual simulation that make use of information from the real-world events and cooperate into the game, so as to generate a real life simulation for the purpose of training, educating and perform research study of a topic or problem. This report presents various functionalities that of how the application simulator could be implemented to achieve the objective for the purpose of future analysis. The purpose of this report is to summarize the knowledge and skills the student has gained and applied in the project. |
author2 |
Cai Wentong |
author_facet |
Cai Wentong Chua, Nelson Jun Hao |
format |
Final Year Project |
author |
Chua, Nelson Jun Hao |
author_sort |
Chua, Nelson Jun Hao |
title |
Serious games for human behavior modeling |
title_short |
Serious games for human behavior modeling |
title_full |
Serious games for human behavior modeling |
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Serious games for human behavior modeling |
title_full_unstemmed |
Serious games for human behavior modeling |
title_sort |
serious games for human behavior modeling |
publishDate |
2015 |
url |
http://hdl.handle.net/10356/62807 |
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1759854819984539648 |