Cloud gaming : user input for mobile devices

This project implements the use of converting desktop input to mobile input via an input transformer. The input transformer provides an intuitive User Interface of controls in the form of a mobile controller to aid the use of the cloud gaming system specifically for the mobile platform via webpages....

Full description

Saved in:
Bibliographic Details
Main Author: Hoe, Kenny Jia Chang
Other Authors: Li Yusen
Format: Final Year Project
Language:English
Published: 2015
Subjects:
Online Access:http://hdl.handle.net/10356/63064
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Nanyang Technological University
Language: English
id sg-ntu-dr.10356-63064
record_format dspace
spelling sg-ntu-dr.10356-630642023-03-03T20:33:49Z Cloud gaming : user input for mobile devices Hoe, Kenny Jia Chang Li Yusen Cai Wentong School of Computer Engineering Parallel and Distributed Computing Centre DRNTU::Engineering::Computer science and engineering::Software::Programming techniques DRNTU::Engineering::Computer science and engineering::Information systems::Information interfaces and presentation This project implements the use of converting desktop input to mobile input via an input transformer. The input transformer provides an intuitive User Interface of controls in the form of a mobile controller to aid the use of the cloud gaming system specifically for the mobile platform via webpages. The purpose of this project is to convert and manipulate the user input from the desktop platform to the mobile platform. Since implementation focuses on the client side of the cloud gaming system, the mobile controller can be achieved by combining JavaScript and jQuery, to facilitate an unobtrusive Document Object Model (DOM) scripting. The technical design focuses on mouse and keyboard inputs, the input values from the player are used to interact with the cloud gaming system. Information was collected via prototyping, offline testing and online testing to create the mobile controller. The User Interface design focuses on the how the player would play the game, placement of the keys, portability, usability options and screen resolution. The final product is a portable mobile controller that interfaces with the existing games in the cloud gaming system. The mobile controller is not restricted to the cloud gaming system and can be integrated onto a web game. In the future, with the possibility of add-ons in mobile web browsers, the player-customisable mobile controller shall be generic for web games as a compatible add-on for mobile gaming. Bachelor of Engineering (Computer Science) 2015-05-05T08:16:01Z 2015-05-05T08:16:01Z 2015 2015 Final Year Project (FYP) http://hdl.handle.net/10356/63064 en Nanyang Technological University 47 p. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic DRNTU::Engineering::Computer science and engineering::Software::Programming techniques
DRNTU::Engineering::Computer science and engineering::Information systems::Information interfaces and presentation
spellingShingle DRNTU::Engineering::Computer science and engineering::Software::Programming techniques
DRNTU::Engineering::Computer science and engineering::Information systems::Information interfaces and presentation
Hoe, Kenny Jia Chang
Cloud gaming : user input for mobile devices
description This project implements the use of converting desktop input to mobile input via an input transformer. The input transformer provides an intuitive User Interface of controls in the form of a mobile controller to aid the use of the cloud gaming system specifically for the mobile platform via webpages. The purpose of this project is to convert and manipulate the user input from the desktop platform to the mobile platform. Since implementation focuses on the client side of the cloud gaming system, the mobile controller can be achieved by combining JavaScript and jQuery, to facilitate an unobtrusive Document Object Model (DOM) scripting. The technical design focuses on mouse and keyboard inputs, the input values from the player are used to interact with the cloud gaming system. Information was collected via prototyping, offline testing and online testing to create the mobile controller. The User Interface design focuses on the how the player would play the game, placement of the keys, portability, usability options and screen resolution. The final product is a portable mobile controller that interfaces with the existing games in the cloud gaming system. The mobile controller is not restricted to the cloud gaming system and can be integrated onto a web game. In the future, with the possibility of add-ons in mobile web browsers, the player-customisable mobile controller shall be generic for web games as a compatible add-on for mobile gaming.
author2 Li Yusen
author_facet Li Yusen
Hoe, Kenny Jia Chang
format Final Year Project
author Hoe, Kenny Jia Chang
author_sort Hoe, Kenny Jia Chang
title Cloud gaming : user input for mobile devices
title_short Cloud gaming : user input for mobile devices
title_full Cloud gaming : user input for mobile devices
title_fullStr Cloud gaming : user input for mobile devices
title_full_unstemmed Cloud gaming : user input for mobile devices
title_sort cloud gaming : user input for mobile devices
publishDate 2015
url http://hdl.handle.net/10356/63064
_version_ 1759857846931947520