Interactive simulation of flocking algorithms with physical robots

Flocking Animation and Modelling Environment (FAME) is a C# library that allows the creation and control over flocking & swarming behavior of agents. There were projects showcased the features of FAME library in both software and hardware form. This project aims to showcase the capability of rea...

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Main Author: Vincent Leonardo
Other Authors: Ong Yew Soon
Format: Final Year Project
Language:English
Published: 2016
Subjects:
Online Access:http://hdl.handle.net/10356/66842
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-668422023-03-03T20:46:43Z Interactive simulation of flocking algorithms with physical robots Vincent Leonardo Ong Yew Soon School of Computer Engineering DRNTU::Engineering Flocking Animation and Modelling Environment (FAME) is a C# library that allows the creation and control over flocking & swarming behavior of agents. There were projects showcased the features of FAME library in both software and hardware form. This project aims to showcase the capability of real-time interactive simulation and control of flocking behavior on physical agents (robots). There are three main components involved in this project: the agents (robots), the JavaScript FAME library and the FAME Simulation Application (desktop). The interaction between these components need to be seamless to display the full potential of FAME. There are several additional factors need to be considered on physical simulation, such as localization of physical agents (robots), synchronization of movement between physical and software simulated agents as well real-time obstacles detection and avoidance. This report discusses and displays the approaches in using physical agents to simulate flocking algorithm. Bachelor of Engineering (Computer Science) 2016-04-28T01:25:50Z 2016-04-28T01:25:50Z 2016 Final Year Project (FYP) http://hdl.handle.net/10356/66842 en Nanyang Technological University application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic DRNTU::Engineering
spellingShingle DRNTU::Engineering
Vincent Leonardo
Interactive simulation of flocking algorithms with physical robots
description Flocking Animation and Modelling Environment (FAME) is a C# library that allows the creation and control over flocking & swarming behavior of agents. There were projects showcased the features of FAME library in both software and hardware form. This project aims to showcase the capability of real-time interactive simulation and control of flocking behavior on physical agents (robots). There are three main components involved in this project: the agents (robots), the JavaScript FAME library and the FAME Simulation Application (desktop). The interaction between these components need to be seamless to display the full potential of FAME. There are several additional factors need to be considered on physical simulation, such as localization of physical agents (robots), synchronization of movement between physical and software simulated agents as well real-time obstacles detection and avoidance. This report discusses and displays the approaches in using physical agents to simulate flocking algorithm.
author2 Ong Yew Soon
author_facet Ong Yew Soon
Vincent Leonardo
format Final Year Project
author Vincent Leonardo
author_sort Vincent Leonardo
title Interactive simulation of flocking algorithms with physical robots
title_short Interactive simulation of flocking algorithms with physical robots
title_full Interactive simulation of flocking algorithms with physical robots
title_fullStr Interactive simulation of flocking algorithms with physical robots
title_full_unstemmed Interactive simulation of flocking algorithms with physical robots
title_sort interactive simulation of flocking algorithms with physical robots
publishDate 2016
url http://hdl.handle.net/10356/66842
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