Photorealistic procedural terrain generation methods

With the increasing popularity in computer games, there is a demand for bigger size game worlds filled with more contents. This has attracted many game developers to search for better alternatives to increase productivity and efficiency in content generation. One solution to tackle this problem is t...

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Bibliographic Details
Main Author: Muhammad Taufiq Fharhan Mohamad Basri
Other Authors: Chua Hock Chuan
Format: Final Year Project
Language:English
Published: 2016
Subjects:
Online Access:http://hdl.handle.net/10356/67707
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Institution: Nanyang Technological University
Language: English
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