Photorealistic procedural terrain generation methods
With the increasing popularity in computer games, there is a demand for bigger size game worlds filled with more contents. This has attracted many game developers to search for better alternatives to increase productivity and efficiency in content generation. One solution to tackle this problem is t...
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Main Author: | Muhammad Taufiq Fharhan Mohamad Basri |
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Other Authors: | Chua Hock Chuan |
Format: | Final Year Project |
Language: | English |
Published: |
2016
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Subjects: | |
Online Access: | http://hdl.handle.net/10356/67707 |
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Institution: | Nanyang Technological University |
Language: | English |
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