Spaces (B): 3D art adventure game design and development

As an exploration of using game as a new way to look at and to understand modern abstract artworks, this project concentrates on the design and development of a 3D role-playing art adventure game on PC from scratch to completion with Unity game engine in C#. Specifically, the renowned Russian painte...

Full description

Saved in:
Bibliographic Details
Main Author: Zhu, Xiaoyi
Other Authors: Chau Lap Pui
Format: Final Year Project
Language:English
Published: 2016
Subjects:
Online Access:http://hdl.handle.net/10356/68467
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Nanyang Technological University
Language: English
id sg-ntu-dr.10356-68467
record_format dspace
spelling sg-ntu-dr.10356-684672023-07-07T17:21:50Z Spaces (B): 3D art adventure game design and development Zhu, Xiaoyi Chau Lap Pui School of Electrical and Electronic Engineering DRNTU::Engineering::Computer science and engineering::Software::Programming techniques As an exploration of using game as a new way to look at and to understand modern abstract artworks, this project concentrates on the design and development of a 3D role-playing art adventure game on PC from scratch to completion with Unity game engine in C#. Specifically, the renowned Russian painter and pioneer in modern abstract art movement (during early 19th century) - Wassily Kandinsky’s painting Composition VIII (1923) is selected as the theme. The concept of the game is to let the player to discover and create the imaginary 3D version of the original painting in the game world by solving puzzles. Several special-designed features are developed and implemented to allow the player to experience the painter’s drawing process of and emotional expressions within the painting. The project team went through each step of the game development stages throughout the process. In this paper, the concept building process of the game is presented. The game flow is described with details. And the implementation of several important features in the game-play is explained. Bachelor of Engineering 2016-05-26T04:03:49Z 2016-05-26T04:03:49Z 2016 Final Year Project (FYP) http://hdl.handle.net/10356/68467 en Nanyang Technological University 66 p. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic DRNTU::Engineering::Computer science and engineering::Software::Programming techniques
spellingShingle DRNTU::Engineering::Computer science and engineering::Software::Programming techniques
Zhu, Xiaoyi
Spaces (B): 3D art adventure game design and development
description As an exploration of using game as a new way to look at and to understand modern abstract artworks, this project concentrates on the design and development of a 3D role-playing art adventure game on PC from scratch to completion with Unity game engine in C#. Specifically, the renowned Russian painter and pioneer in modern abstract art movement (during early 19th century) - Wassily Kandinsky’s painting Composition VIII (1923) is selected as the theme. The concept of the game is to let the player to discover and create the imaginary 3D version of the original painting in the game world by solving puzzles. Several special-designed features are developed and implemented to allow the player to experience the painter’s drawing process of and emotional expressions within the painting. The project team went through each step of the game development stages throughout the process. In this paper, the concept building process of the game is presented. The game flow is described with details. And the implementation of several important features in the game-play is explained.
author2 Chau Lap Pui
author_facet Chau Lap Pui
Zhu, Xiaoyi
format Final Year Project
author Zhu, Xiaoyi
author_sort Zhu, Xiaoyi
title Spaces (B): 3D art adventure game design and development
title_short Spaces (B): 3D art adventure game design and development
title_full Spaces (B): 3D art adventure game design and development
title_fullStr Spaces (B): 3D art adventure game design and development
title_full_unstemmed Spaces (B): 3D art adventure game design and development
title_sort spaces (b): 3d art adventure game design and development
publishDate 2016
url http://hdl.handle.net/10356/68467
_version_ 1772828957043851264