Spaces (B): 3D art adventure game design and development
As an exploration of using game as a new way to look at and to understand modern abstract artworks, this project concentrates on the design and development of a 3D role-playing art adventure game on PC from scratch to completion with Unity game engine in C#. Specifically, the renowned Russian painte...
Saved in:
Main Author: | Zhu, Xiaoyi |
---|---|
Other Authors: | Chau Lap Pui |
Format: | Final Year Project |
Language: | English |
Published: |
2016
|
Subjects: | |
Online Access: | http://hdl.handle.net/10356/68467 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Language: | English |
Similar Items
-
Design and development of an augmented reality adventure game with Unity3D
by: Hu, Shuyi
Published: (2020) -
Design and development of a casual mobile game (C)
by: Wee, Latrecia Yuheng
Published: (2021) -
Efficient terrain triangulation and modification for game applications
by: Sundar Raman
Published: (2011) -
3D game design in VR
by: Poh, Wei Han
Published: (2021) -
Design and development of a third-person futuristic adventure game (B)
by: Pare, Ocampo Jessica Anne
Published: (2018)