Requiem
Requiem is a VFX short film set in the dystopic future where criminals fight for their freedom against a robot as entertainment for the public. The film aims to depict the resilience of human wit, overcoming seemingly unbeatable odds. It is also a depiction of moral degradation in large groups of...
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Format: | Final Year Project |
Language: | English |
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2017
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Online Access: | http://hdl.handle.net/10356/71139 |
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sg-ntu-dr.10356-711392019-12-10T12:12:21Z Requiem Tay, Jared Wen Qin Benjamin Seide School of Art, Design and Media DRNTU::Visual arts and music Requiem is a VFX short film set in the dystopic future where criminals fight for their freedom against a robot as entertainment for the public. The film aims to depict the resilience of human wit, overcoming seemingly unbeatable odds. It is also a depiction of moral degradation in large groups of people, seen by the public watching these matches and drawing entertainment from it. The technical aspect of Requiem comprises of many different VFX techniques, more notably the use of motion capture technology and green screen filming. It is a project meant to draw upon the skills that the team has learnt in the past 4 years as well as challenging them to attempt something that has not been tried before by incorporating these elements. This Report documents the entire process of the Requiem, from conception to the final product. It will focus on the creative development of the project as well as the technical challenges face and the solutions that were found. Bachelor of Fine Arts 2017-05-15T05:50:00Z 2017-05-15T05:50:00Z 2017 Final Year Project (FYP) http://hdl.handle.net/10356/71139 en Nanyang Technological University 21 p. application/pdf |
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DRNTU::Visual arts and music |
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DRNTU::Visual arts and music Tay, Jared Wen Qin Requiem |
description |
Requiem is a VFX short film set in the dystopic future where criminals fight for their freedom against a robot as entertainment for the public.
The film aims to depict the resilience of human wit, overcoming seemingly unbeatable odds. It is also a depiction of moral degradation in large groups of people, seen by the public watching these matches and drawing entertainment from it.
The technical aspect of Requiem comprises of many different VFX techniques, more notably the use of motion capture technology and green screen filming. It is a project meant to draw upon the skills that the team has learnt in the past 4 years as well as challenging them to attempt something that has not been tried before by incorporating these elements. This Report documents the entire process of the Requiem, from conception to the final product. It will focus on the creative development of the project as well as the technical challenges face and the solutions that were found. |
author2 |
Benjamin Seide |
author_facet |
Benjamin Seide Tay, Jared Wen Qin |
format |
Final Year Project |
author |
Tay, Jared Wen Qin |
author_sort |
Tay, Jared Wen Qin |
title |
Requiem |
title_short |
Requiem |
title_full |
Requiem |
title_fullStr |
Requiem |
title_full_unstemmed |
Requiem |
title_sort |
requiem |
publishDate |
2017 |
url |
http://hdl.handle.net/10356/71139 |
_version_ |
1681046462442504192 |