Consumption of online services : consumption of information good & team performance in online gaming

Developments in Information Technology has resulted in novel ways to consume products and services over the internet. In this thesis, we looked specifically at the purchase and consumption of information good bundles, and the profession online-gaming scene. Technology has enabled the purchase and c...

全面介紹

Saved in:
書目詳細資料
主要作者: Xiao, Yuhong
其他作者: Goh Kim Huat
格式: Theses and Dissertations
語言:English
出版: 2017
主題:
在線閱讀:http://hdl.handle.net/10356/72629
標簽: 添加標簽
沒有標簽, 成為第一個標記此記錄!
機構: Nanyang Technological University
語言: English