Design and prototyping of a web-based game
This project is developed to implement a game prototype that applies in the area of gamification and to assess its effectiveness during the design. The Game Engine adopted is Unity and the programming language used is C#. The game is built on the foundation of education towards waste management in t...
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sg-ntu-dr.10356-761462023-03-03T20:45:32Z Design and prototyping of a web-based game Ong, Joey Yiting Seah Hock Soon School of Computer Science and Engineering Game Lab DRNTU::Engineering::Computer science and engineering This project is developed to implement a game prototype that applies in the area of gamification and to assess its effectiveness during the design. The Game Engine adopted is Unity and the programming language used is C#. The game is built on the foundation of education towards waste management in today’s society – in particular the impacts of waste and tackling how to reduce waste by incorporating one of the big ‘R’, Recycling. The target of this game is adolescent youths and it aims to give them a strong foundation on waste concepts since young, which would translate over time into their action and behavior. The project also studies how to interface the game prototype with a database system and lastly, how to evaluate the effectiveness of gamification in the design of the prototype. Bachelor of Engineering (Computer Science) 2018-11-20T06:43:57Z 2018-11-20T06:43:57Z 2018 Final Year Project (FYP) http://hdl.handle.net/10356/76146 en Nanyang Technological University 53 p. application/pdf |
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DRNTU::Engineering::Computer science and engineering Ong, Joey Yiting Design and prototyping of a web-based game |
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This project is developed to implement a game prototype that applies in the area of gamification and to assess its effectiveness during the design. The Game Engine adopted is Unity and the programming language used is C#. The game is built on the foundation of education towards waste management in today’s society – in particular the impacts of waste and tackling how to reduce waste by incorporating one of the big ‘R’, Recycling. The target of this game is adolescent youths and it aims to give them a strong foundation on waste concepts since young, which would translate over time into their action and behavior.
The project also studies how to interface the game prototype with a database system and lastly, how to evaluate the effectiveness of gamification in the design of the prototype. |
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Seah Hock Soon |
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Seah Hock Soon Ong, Joey Yiting |
format |
Final Year Project |
author |
Ong, Joey Yiting |
author_sort |
Ong, Joey Yiting |
title |
Design and prototyping of a web-based game |
title_short |
Design and prototyping of a web-based game |
title_full |
Design and prototyping of a web-based game |
title_fullStr |
Design and prototyping of a web-based game |
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Design and prototyping of a web-based game |
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design and prototyping of a web-based game |
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2018 |
url |
http://hdl.handle.net/10356/76146 |
_version_ |
1759855987621101568 |