Design and development of active learning for large classes
Designing an active learning approach for a large group of students requires understanding if students would like to learn and interact with professors having a two-way communication compared to conventional lectures where it’s usually unidirectional where little to no interaction takes place during...
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sg-ntu-dr.10356-762022023-03-03T20:33:31Z Design and development of active learning for large classes Tan, Jun Xiang Kevin Anthony Jones School of Computer Science and Engineering DRNTU::Engineering::Computer science and engineering Designing an active learning approach for a large group of students requires understanding if students would like to learn and interact with professors having a two-way communication compared to conventional lectures where it’s usually unidirectional where little to no interaction takes place during a lecture. In this report, a mobile application prototype has been developed, focusing on two main goals namely, teacher’s presence and student’s personalization. Teacher’s presence where the impact of the professor is felt online without being physically present. Student’s personalization where students can add their own milestones and study resources on top of a baseline course structure. A post-implementation survey was conducted and the result shows that students are interested to use the mobile application. Bachelor of Engineering (Computer Engineering) 2018-11-29T02:23:56Z 2018-11-29T02:23:56Z 2018 Final Year Project (FYP) http://hdl.handle.net/10356/76202 en Nanyang Technological University 76 p. application/pdf |
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DRNTU::Engineering::Computer science and engineering Tan, Jun Xiang Design and development of active learning for large classes |
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Designing an active learning approach for a large group of students requires understanding if students would like to learn and interact with professors having a two-way communication compared to conventional lectures where it’s usually unidirectional where little to no interaction takes place during a lecture.
In this report, a mobile application prototype has been developed, focusing on two main goals namely, teacher’s presence and student’s personalization. Teacher’s presence where the impact of the professor is felt online without being physically present. Student’s personalization where students can add their own milestones and study resources on top of a baseline course structure. A post-implementation survey was conducted and the result shows that students are interested to use the mobile application. |
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Kevin Anthony Jones |
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Kevin Anthony Jones Tan, Jun Xiang |
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Final Year Project |
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Tan, Jun Xiang |
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Tan, Jun Xiang |
title |
Design and development of active learning for large classes |
title_short |
Design and development of active learning for large classes |
title_full |
Design and development of active learning for large classes |
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Design and development of active learning for large classes |
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Design and development of active learning for large classes |
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design and development of active learning for large classes |
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2018 |
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http://hdl.handle.net/10356/76202 |
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1759855040549355520 |