Development of the backend cloud and 3D objects for a 3D data visualizer
This report explores how Virtual Reality (VR) can be made more appealing to a larger percentage of the population, thereby helping VR technology to reach its goal of becoming truly mainstream. Hence, my team and I have decided to create a few scenarios in VR, where VR users can visualize data...
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sg-ntu-dr.10356-762702023-07-07T16:28:36Z Development of the backend cloud and 3D objects for a 3D data visualizer Lim, Felicia Yoke Hsia Tan Chee Wah Wesley School of Electrical and Electronic Engineering DRNTU::Engineering::Computer science and engineering::Information systems::Database management This report explores how Virtual Reality (VR) can be made more appealing to a larger percentage of the population, thereby helping VR technology to reach its goal of becoming truly mainstream. Hence, my team and I have decided to create a few scenarios in VR, where VR users can visualize data in 3D, in the hope that the use of VR can be greatly expanded. HTC Vive is the VR hardware that the team used for this 3D data visualization project, together with Unity3d game development engine and Azure Cloud technology. My role in the team is developing the backend cloud, which is managing databases in it, as well as creating 3D objects for the HTC Vive via Unity3d game engine. My team also presented this project during the local semifinals of Microsoft Imagine Cup 2017 competition. Microsoft Imagine Cup is the world‟s premier student technology competition, bringing together young technologists around the world to help resolve some of the world‟s challenges using technology. Imagine Cup has been held annually since Year 2003 and is sponsored and hosted by Microsoft Corporation. Bachelor of Engineering (Information Engineering and Media) 2018-12-14T03:13:50Z 2018-12-14T03:13:50Z 2018 Final Year Project (FYP) http://hdl.handle.net/10356/76270 en Nanyang Technological University 66 p. application/pdf |
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DRNTU::Engineering::Computer science and engineering::Information systems::Database management Lim, Felicia Yoke Hsia Development of the backend cloud and 3D objects for a 3D data visualizer |
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This report explores how Virtual Reality (VR) can be made more appealing to a larger
percentage of the population, thereby helping VR technology to reach its goal of
becoming truly mainstream. Hence, my team and I have decided to create a few scenarios
in VR, where VR users can visualize data in 3D, in the hope that the use of VR can be
greatly expanded. HTC Vive is the VR hardware that the team used for this 3D data
visualization project, together with Unity3d game development engine and Azure Cloud
technology. My role in the team is developing the backend cloud, which is managing
databases in it, as well as creating 3D objects for the HTC Vive via Unity3d game
engine.
My team also presented this project during the local semifinals of Microsoft Imagine Cup
2017 competition. Microsoft Imagine Cup is the world‟s premier student technology
competition, bringing together young technologists around the world to help resolve
some of the world‟s challenges using technology. Imagine Cup has been held annually
since Year 2003 and is sponsored and hosted by Microsoft Corporation. |
author2 |
Tan Chee Wah Wesley |
author_facet |
Tan Chee Wah Wesley Lim, Felicia Yoke Hsia |
format |
Final Year Project |
author |
Lim, Felicia Yoke Hsia |
author_sort |
Lim, Felicia Yoke Hsia |
title |
Development of the backend cloud and 3D objects for a 3D data visualizer |
title_short |
Development of the backend cloud and 3D objects for a 3D data visualizer |
title_full |
Development of the backend cloud and 3D objects for a 3D data visualizer |
title_fullStr |
Development of the backend cloud and 3D objects for a 3D data visualizer |
title_full_unstemmed |
Development of the backend cloud and 3D objects for a 3D data visualizer |
title_sort |
development of the backend cloud and 3d objects for a 3d data visualizer |
publishDate |
2018 |
url |
http://hdl.handle.net/10356/76270 |
_version_ |
1772826173153214464 |