A running game design and development I

The objective of this project is to develop a game using Unity 3D which can be used during various events such as orientation camp. The aim of the game is to promote team bonding and to help the players to get familiar with each other. The game can be a software game, a hardware game, or a hybrid of...

Full description

Saved in:
Bibliographic Details
Main Author: Goh, Kiat Seng
Other Authors: Shen Zhiqi
Format: Final Year Project
Language:English
Published: 2019
Subjects:
Online Access:http://hdl.handle.net/10356/77016
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Nanyang Technological University
Language: English
Description
Summary:The objective of this project is to develop a game using Unity 3D which can be used during various events such as orientation camp. The aim of the game is to promote team bonding and to help the players to get familiar with each other. The game can be a software game, a hardware game, or a hybrid of both. To fulfill this requirement, the chosen theme of this project is to develop and design an escape room game. The main objective of this game is to solve the puzzles in the room in a certain sequence to find the key or password to escape the room.