A running game design and development I
The objective of this project is to develop a game using Unity 3D which can be used during various events such as orientation camp. The aim of the game is to promote team bonding and to help the players to get familiar with each other. The game can be a software game, a hardware game, or a hybrid of...
Saved in:
Main Author: | |
---|---|
Other Authors: | |
Format: | Final Year Project |
Language: | English |
Published: |
2019
|
Subjects: | |
Online Access: | http://hdl.handle.net/10356/77016 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Language: | English |
id |
sg-ntu-dr.10356-77016 |
---|---|
record_format |
dspace |
spelling |
sg-ntu-dr.10356-770162023-03-03T20:51:01Z A running game design and development I Goh, Kiat Seng Shen Zhiqi School of Computer Science and Engineering DRNTU::Engineering::Computer science and engineering The objective of this project is to develop a game using Unity 3D which can be used during various events such as orientation camp. The aim of the game is to promote team bonding and to help the players to get familiar with each other. The game can be a software game, a hardware game, or a hybrid of both. To fulfill this requirement, the chosen theme of this project is to develop and design an escape room game. The main objective of this game is to solve the puzzles in the room in a certain sequence to find the key or password to escape the room. Bachelor of Engineering (Computer Science) 2019-04-30T13:51:59Z 2019-04-30T13:51:59Z 2019 Final Year Project (FYP) http://hdl.handle.net/10356/77016 en Nanyang Technological University 31 p. application/pdf |
institution |
Nanyang Technological University |
building |
NTU Library |
continent |
Asia |
country |
Singapore Singapore |
content_provider |
NTU Library |
collection |
DR-NTU |
language |
English |
topic |
DRNTU::Engineering::Computer science and engineering |
spellingShingle |
DRNTU::Engineering::Computer science and engineering Goh, Kiat Seng A running game design and development I |
description |
The objective of this project is to develop a game using Unity 3D which can be used during various events such as orientation camp. The aim of the game is to promote team bonding and to help the players to get familiar with each other. The game can be a software game, a hardware game, or a hybrid of both.
To fulfill this requirement, the chosen theme of this project is to develop and design an escape room game. The main objective of this game is to solve the puzzles in the room in a certain sequence to find the key or password to escape the room. |
author2 |
Shen Zhiqi |
author_facet |
Shen Zhiqi Goh, Kiat Seng |
format |
Final Year Project |
author |
Goh, Kiat Seng |
author_sort |
Goh, Kiat Seng |
title |
A running game design and development I |
title_short |
A running game design and development I |
title_full |
A running game design and development I |
title_fullStr |
A running game design and development I |
title_full_unstemmed |
A running game design and development I |
title_sort |
running game design and development i |
publishDate |
2019 |
url |
http://hdl.handle.net/10356/77016 |
_version_ |
1759853390703099904 |