Development of an augmented reality game involving a drone

With the development of drone technology, drones has made its way into the consumer goods market and is becoming increasingly popular amongst the public for personal use. Personal drones can be used for a wide range of activities, ranging from taking selfies to fighting other drones in the arena. Ev...

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Main Author: Kerh, Adna Yu Xi
Other Authors: Seah Hock Soon
Format: Final Year Project
Language:English
Published: 2019
Subjects:
Online Access:http://hdl.handle.net/10356/77224
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-772242023-03-03T20:34:41Z Development of an augmented reality game involving a drone Kerh, Adna Yu Xi Seah Hock Soon School of Computer Science and Engineering DRNTU::Engineering::Computer science and engineering With the development of drone technology, drones has made its way into the consumer goods market and is becoming increasingly popular amongst the public for personal use. Personal drones can be used for a wide range of activities, ranging from taking selfies to fighting other drones in the arena. Ever since the first consumer drone was released in the market in 2010, drones has become more affordable, ranging from as low as $20 for a personal toy drone, to $2,000 for a high-end camera drone. This means that consumer drones has and will become more popular over the years as the technology develops to provide more entertainment value to the people. Accompanying this growth is the advancement of augmented reality technology. The development of augmented reality technology has empowered human beings to be able to create virtual objects that can interact with the real-world and vice-versa. By superimposing virtual objects into the real-world through a simple phone camera, augmented reality technology has allowed consumers to enjoy a deeper level of immersion and interaction with both the virtual and the real-world. This project therefore aims to integrate the two technologies together, developing an augmented reality drone game where players are able to learn to fly the drone safely in the form of an interactive game within the real-world. With the implementation of augmented reality, players will be able to visualise the safety precautions to be taken when flying a drone, allowing them to learn with visual cues and actual experience rather than through a standard manual. Bachelor of Engineering (Computer Science) 2019-05-17T08:30:29Z 2019-05-17T08:30:29Z 2019 Final Year Project (FYP) http://hdl.handle.net/10356/77224 en Nanyang Technological University 56 p. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic DRNTU::Engineering::Computer science and engineering
spellingShingle DRNTU::Engineering::Computer science and engineering
Kerh, Adna Yu Xi
Development of an augmented reality game involving a drone
description With the development of drone technology, drones has made its way into the consumer goods market and is becoming increasingly popular amongst the public for personal use. Personal drones can be used for a wide range of activities, ranging from taking selfies to fighting other drones in the arena. Ever since the first consumer drone was released in the market in 2010, drones has become more affordable, ranging from as low as $20 for a personal toy drone, to $2,000 for a high-end camera drone. This means that consumer drones has and will become more popular over the years as the technology develops to provide more entertainment value to the people. Accompanying this growth is the advancement of augmented reality technology. The development of augmented reality technology has empowered human beings to be able to create virtual objects that can interact with the real-world and vice-versa. By superimposing virtual objects into the real-world through a simple phone camera, augmented reality technology has allowed consumers to enjoy a deeper level of immersion and interaction with both the virtual and the real-world. This project therefore aims to integrate the two technologies together, developing an augmented reality drone game where players are able to learn to fly the drone safely in the form of an interactive game within the real-world. With the implementation of augmented reality, players will be able to visualise the safety precautions to be taken when flying a drone, allowing them to learn with visual cues and actual experience rather than through a standard manual.
author2 Seah Hock Soon
author_facet Seah Hock Soon
Kerh, Adna Yu Xi
format Final Year Project
author Kerh, Adna Yu Xi
author_sort Kerh, Adna Yu Xi
title Development of an augmented reality game involving a drone
title_short Development of an augmented reality game involving a drone
title_full Development of an augmented reality game involving a drone
title_fullStr Development of an augmented reality game involving a drone
title_full_unstemmed Development of an augmented reality game involving a drone
title_sort development of an augmented reality game involving a drone
publishDate 2019
url http://hdl.handle.net/10356/77224
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