Validating and valuing business models for the wireless entertainment industry.
The objective of this research is to examine the potential for wireless entertainment in Singapore and how it can be adapted to suit the needs of the different market segments. To find out whether there is market potential for such wireless applications, pursuance of consumer-focused research is a...
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2008
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Online Access: | http://hdl.handle.net/10356/8384 |
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sg-ntu-dr.10356-83842023-05-19T07:23:11Z Validating and valuing business models for the wireless entertainment industry. Chee, Sow Har. Han, Hilda Mei Ian. Ho, Sarah Wei Jan. Gilbert, Arthur Lee Nanyang Business School DRNTU::Business::Industries and labor The objective of this research is to examine the potential for wireless entertainment in Singapore and how it can be adapted to suit the needs of the different market segments. To find out whether there is market potential for such wireless applications, pursuance of consumer-focused research is a pre-requisite. 2008-09-24T07:20:29Z 2008-09-24T07:20:29Z 2002 2002 Final Year Project (FYP) http://hdl.handle.net/10356/8384 Nanyang Technological University application/pdf |
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DRNTU::Business::Industries and labor Chee, Sow Har. Han, Hilda Mei Ian. Ho, Sarah Wei Jan. Validating and valuing business models for the wireless entertainment industry. |
description |
The objective of this research is to examine the potential for wireless entertainment in Singapore and how it can be adapted to suit the needs of the different market segments. To find out whether there is market potential for such wireless applications, pursuance of consumer-focused research is a pre-requisite. |
author2 |
Gilbert, Arthur Lee |
author_facet |
Gilbert, Arthur Lee Chee, Sow Har. Han, Hilda Mei Ian. Ho, Sarah Wei Jan. |
format |
Final Year Project |
author |
Chee, Sow Har. Han, Hilda Mei Ian. Ho, Sarah Wei Jan. |
author_sort |
Chee, Sow Har. |
title |
Validating and valuing business models for the wireless entertainment industry. |
title_short |
Validating and valuing business models for the wireless entertainment industry. |
title_full |
Validating and valuing business models for the wireless entertainment industry. |
title_fullStr |
Validating and valuing business models for the wireless entertainment industry. |
title_full_unstemmed |
Validating and valuing business models for the wireless entertainment industry. |
title_sort |
validating and valuing business models for the wireless entertainment industry. |
publishDate |
2008 |
url |
http://hdl.handle.net/10356/8384 |
_version_ |
1772828721608130560 |