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Comparing dead reckoning algorithms for distributed car simulations

Dead reckoning is an important technique used in distributed virtual environments (DVEs) to mitigate the bandwidth consumption of frequent state updates and the negative effects of network latency. This paper proposes a novel dead reckoning approach for common DVE applications such as multiplayer on...

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書目詳細資料
Main Authors: Chen, Youfu, Liu, Elvis S.
其他作者: Interdisciplinary Graduate School (IGS)
格式: Conference or Workshop Item
語言:English
出版: 2019
主題:
在線閱讀:https://hdl.handle.net/10356/88476
http://hdl.handle.net/10220/49837
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機構: Nanyang Technological University
語言: English