The server allocation problem for session-based multiplayer cloud gaming

Advances in cloud computing and GPU virtualization are allowing the game industry to move into a cloud gaming era. In this paper, we consider multiplayer cloud gaming (MCG), which is the natural integration of multiplayer online gaming and cloud gaming paradigms. With MCG, a game server and a set of...

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Bibliographic Details
Main Authors: Deng, Yunhua, Li, Yusen, Seet, Ronald, Tang, Xueyan, Cai, Wentong
Other Authors: School of Computer Science and Engineering
Format: Article
Language:English
Published: 2019
Subjects:
Online Access:https://hdl.handle.net/10356/90123
http://hdl.handle.net/10220/48395
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Institution: Nanyang Technological University
Language: English