Mobile content contribution and retrieval : an exploratory study using the uses and gratifications paradigm

Using the uses and gratifications (UnG) theory, this paper explores the gratification factors for which people contribute and retrieve mobile content. Through the deployment of MobiTOP, a mobile content sharing application, it was found that perceived gratification factors for mobile content contrib...

Full description

Saved in:
Bibliographic Details
Main Authors: Chua, Alton Yeow Kuan, Goh, Dion Hoe-Lian, Lee, Chei Sian
Other Authors: Wee Kim Wee School of Communication and Information
Format: Article
Language:English
Published: 2013
Subjects:
Online Access:https://hdl.handle.net/10356/96844
http://hdl.handle.net/10220/11601
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Nanyang Technological University
Language: English
id sg-ntu-dr.10356-96844
record_format dspace
spelling sg-ntu-dr.10356-968442023-03-05T15:59:07Z Mobile content contribution and retrieval : an exploratory study using the uses and gratifications paradigm Chua, Alton Yeow Kuan Goh, Dion Hoe-Lian Lee, Chei Sian Wee Kim Wee School of Communication and Information Social sciences::Communication Mobile Content Sharing Application Mobile Phone Using the uses and gratifications (UnG) theory, this paper explores the gratification factors for which people contribute and retrieve mobile content. Through the deployment of MobiTOP, a mobile content sharing application, it was found that perceived gratification factors for mobile content contribution were different from those for mobile content retrieval. In particular, factors which had significant positive effects on content contribution stemmed from leisure/entertainment and easy access. Factors fuelling content retrieval included the efficient provision of information resources/services and the need for high quality information, both of which tend to be information-centric. Interestingly, gratification factors for mobile content contribution were also found to have significant effects on mobile content retrieval intention and vice versa. Specifically, the access gratification factor had a significant positive effect on content retrieval intention while the self-gratification factor for content contribution had a significant negative effect on content retrieval intention. National Research Foundation (NRF) Accepted version This work was supported by the Singapore National Research Foundation Interactive Digital Media R&D Program, under research Grant NRF NRF2008IDM-IDM004-012. 2013-07-16T07:51:57Z 2019-12-06T19:35:39Z 2013-07-16T07:51:57Z 2019-12-06T19:35:39Z 2011 2011 Journal Article Chua, A. Y. K., Goh, D. H.-L., & Lee, C. S. (2012). Mobile content contribution and retrieval : an exploratory study using the uses and gratifications paradigm. Information Processing and Management, 48(1), 13-22. doi:10.1016/j.ipm.2011.04.002 0306-4573 https://hdl.handle.net/10356/96844 http://hdl.handle.net/10220/11601 10.1016/j.ipm.2011.04.002 1 48 13 22 en NRF2008IDM-IDM004-012 Information Processing and Management Information processing & management © 2011 Elsevier Ltd. All rights reserved. This paper was published in Information Processing and Management and is made available with permission of Elsevier Ltd. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic Social sciences::Communication
Mobile Content Sharing Application
Mobile Phone
spellingShingle Social sciences::Communication
Mobile Content Sharing Application
Mobile Phone
Chua, Alton Yeow Kuan
Goh, Dion Hoe-Lian
Lee, Chei Sian
Mobile content contribution and retrieval : an exploratory study using the uses and gratifications paradigm
description Using the uses and gratifications (UnG) theory, this paper explores the gratification factors for which people contribute and retrieve mobile content. Through the deployment of MobiTOP, a mobile content sharing application, it was found that perceived gratification factors for mobile content contribution were different from those for mobile content retrieval. In particular, factors which had significant positive effects on content contribution stemmed from leisure/entertainment and easy access. Factors fuelling content retrieval included the efficient provision of information resources/services and the need for high quality information, both of which tend to be information-centric. Interestingly, gratification factors for mobile content contribution were also found to have significant effects on mobile content retrieval intention and vice versa. Specifically, the access gratification factor had a significant positive effect on content retrieval intention while the self-gratification factor for content contribution had a significant negative effect on content retrieval intention.
author2 Wee Kim Wee School of Communication and Information
author_facet Wee Kim Wee School of Communication and Information
Chua, Alton Yeow Kuan
Goh, Dion Hoe-Lian
Lee, Chei Sian
format Article
author Chua, Alton Yeow Kuan
Goh, Dion Hoe-Lian
Lee, Chei Sian
author_sort Chua, Alton Yeow Kuan
title Mobile content contribution and retrieval : an exploratory study using the uses and gratifications paradigm
title_short Mobile content contribution and retrieval : an exploratory study using the uses and gratifications paradigm
title_full Mobile content contribution and retrieval : an exploratory study using the uses and gratifications paradigm
title_fullStr Mobile content contribution and retrieval : an exploratory study using the uses and gratifications paradigm
title_full_unstemmed Mobile content contribution and retrieval : an exploratory study using the uses and gratifications paradigm
title_sort mobile content contribution and retrieval : an exploratory study using the uses and gratifications paradigm
publishDate 2013
url https://hdl.handle.net/10356/96844
http://hdl.handle.net/10220/11601
_version_ 1759857923609067520