Triangular mesh deformation via edge-based graph
Mesh deformation is an important mesh editing process which provides a convenient way to modify a given mesh to meet various design requirements. Most of the existing mesh deformation methods establish their formulations in the primal vertex-based domain and are expected to produce globally smooth a...
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Main Authors: | Wang, Kai, Zheng, Jianmin, Seah, Hock Soon, Ma, Yuewen |
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Other Authors: | School of Computer Engineering |
Format: | Article |
Language: | English |
Published: |
2013
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Subjects: | |
Online Access: | https://hdl.handle.net/10356/97371 http://hdl.handle.net/10220/13137 |
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Institution: | Nanyang Technological University |
Language: | English |
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