Probabilistic-based scheduling for runtime goal sequence of agents
Goal selection is very important in agent research. Many existing solutions are based on the static plans or predefined goal structures. This paper studies the problem and proposes a novel approach to scheduling goal sequence in goal-oriented agent systems. The proposed approach provides a unified p...
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sg-ntu-dr.10356-976192020-05-28T07:18:33Z Probabilistic-based scheduling for runtime goal sequence of agents Shen, Zhiqi Yu, Han Song, Hengjie Chen, Yiqiang School of Computer Engineering IEEE International Conference on Computer Science and Automation Engineering (2012 : Zhangjiajie, China) DRNTU::Engineering::Computer science and engineering Goal selection is very important in agent research. Many existing solutions are based on the static plans or predefined goal structures. This paper studies the problem and proposes a novel approach to scheduling goal sequence in goal-oriented agent systems. The proposed approach provides a unified probabilistic framework for building the Goal-oriented agents and a run-time policy for scheduling the goal sequence to enable agents to have a more engaging experience in a dynamic environment. Statistical analysis of the experiment on an interactive educational game shows that the proposed approach improves the effectiveness of the assistant agents in the game and promotes diffusion of the curiosity and challenge levels. 2013-08-22T04:54:11Z 2019-12-06T19:44:39Z 2013-08-22T04:54:11Z 2019-12-06T19:44:39Z 2012 2012 Conference Paper https://hdl.handle.net/10356/97619 http://hdl.handle.net/10220/13190 http://ieeexplore.ieee.org/xpl/articleDetails.jsp?tp=&arnumber=6272999&url=http%3A%2F%2Fieeexplore.ieee.org%2Fxpls%2Fabs_all.jsp%3Farnumber%3D6272999 en |
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DRNTU::Engineering::Computer science and engineering Shen, Zhiqi Yu, Han Song, Hengjie Chen, Yiqiang Probabilistic-based scheduling for runtime goal sequence of agents |
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Goal selection is very important in agent research. Many existing solutions are based on the static plans or predefined goal structures. This paper studies the problem and proposes a novel approach to scheduling goal sequence in goal-oriented agent systems. The proposed approach provides a unified probabilistic framework for building the Goal-oriented agents and a run-time policy for scheduling the goal sequence to enable agents to have a more engaging experience in a dynamic environment. Statistical analysis of the experiment on an interactive educational game shows that the proposed approach improves the effectiveness of the assistant agents in the game and promotes diffusion of the curiosity and challenge levels. |
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School of Computer Engineering |
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School of Computer Engineering Shen, Zhiqi Yu, Han Song, Hengjie Chen, Yiqiang |
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Conference or Workshop Item |
author |
Shen, Zhiqi Yu, Han Song, Hengjie Chen, Yiqiang |
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Shen, Zhiqi |
title |
Probabilistic-based scheduling for runtime goal sequence of agents |
title_short |
Probabilistic-based scheduling for runtime goal sequence of agents |
title_full |
Probabilistic-based scheduling for runtime goal sequence of agents |
title_fullStr |
Probabilistic-based scheduling for runtime goal sequence of agents |
title_full_unstemmed |
Probabilistic-based scheduling for runtime goal sequence of agents |
title_sort |
probabilistic-based scheduling for runtime goal sequence of agents |
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2013 |
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https://hdl.handle.net/10356/97619 http://hdl.handle.net/10220/13190 http://ieeexplore.ieee.org/xpl/articleDetails.jsp?tp=&arnumber=6272999&url=http%3A%2F%2Fieeexplore.ieee.org%2Fxpls%2Fabs_all.jsp%3Farnumber%3D6272999 |
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