Effective crowd control through adaptive evolution of agent-based simulation models

We report an approach to achieve effective crowd control strategies through adaptively evolving an agent-based model of Crowd Simulation for Military Operations (COSMOS). COSMOS is a complex system simulation platform developed to address challenges posed by the Military Operations in Urban Terrains...

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Main Authors: Hu, Nan, Decraene, James, Cai, Wentong
Other Authors: School of Computer Engineering
Format: Conference or Workshop Item
Language:English
Published: 2013
Subjects:
Online Access:https://hdl.handle.net/10356/99067
http://hdl.handle.net/10220/12879
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-990672020-05-28T07:17:34Z Effective crowd control through adaptive evolution of agent-based simulation models Hu, Nan Decraene, James Cai, Wentong School of Computer Engineering Winter Simulation Conference (2012 : Berlin, Germany) DRNTU::Engineering::Computer science and engineering We report an approach to achieve effective crowd control strategies through adaptively evolving an agent-based model of Crowd Simulation for Military Operations (COSMOS). COSMOS is a complex system simulation platform developed to address challenges posed by the Military Operations in Urban Terrains (MOUT). Modeling and simulating soldiers' tactical behaviors in MOUT scenarios is challenging due to the complex and emerging behaviors of crowds and large parameter space of the models. Consequently, it is difficult to search for effective crowd control strategies through tuning the model parameters manually. We employ an adaptive evolutionary computation approach, using the Complex Adaptive Systems Evolver (CASE), to address this challenge. Specifically, we conduct experiments using a 'building-protection' scenario, where the operation plans of soldier agents are adaptively evolved to best control a crowd. The results suggest this approach using agent-based simulation and evolutionary computation techniques is promising for the study of complex military operations. 2013-08-02T04:19:57Z 2019-12-06T20:02:51Z 2013-08-02T04:19:57Z 2019-12-06T20:02:51Z 2012 2012 Conference Paper https://hdl.handle.net/10356/99067 http://hdl.handle.net/10220/12879 10.1109/WSC.2012.6465040 en
institution Nanyang Technological University
building NTU Library
country Singapore
collection DR-NTU
language English
topic DRNTU::Engineering::Computer science and engineering
spellingShingle DRNTU::Engineering::Computer science and engineering
Hu, Nan
Decraene, James
Cai, Wentong
Effective crowd control through adaptive evolution of agent-based simulation models
description We report an approach to achieve effective crowd control strategies through adaptively evolving an agent-based model of Crowd Simulation for Military Operations (COSMOS). COSMOS is a complex system simulation platform developed to address challenges posed by the Military Operations in Urban Terrains (MOUT). Modeling and simulating soldiers' tactical behaviors in MOUT scenarios is challenging due to the complex and emerging behaviors of crowds and large parameter space of the models. Consequently, it is difficult to search for effective crowd control strategies through tuning the model parameters manually. We employ an adaptive evolutionary computation approach, using the Complex Adaptive Systems Evolver (CASE), to address this challenge. Specifically, we conduct experiments using a 'building-protection' scenario, where the operation plans of soldier agents are adaptively evolved to best control a crowd. The results suggest this approach using agent-based simulation and evolutionary computation techniques is promising for the study of complex military operations.
author2 School of Computer Engineering
author_facet School of Computer Engineering
Hu, Nan
Decraene, James
Cai, Wentong
format Conference or Workshop Item
author Hu, Nan
Decraene, James
Cai, Wentong
author_sort Hu, Nan
title Effective crowd control through adaptive evolution of agent-based simulation models
title_short Effective crowd control through adaptive evolution of agent-based simulation models
title_full Effective crowd control through adaptive evolution of agent-based simulation models
title_fullStr Effective crowd control through adaptive evolution of agent-based simulation models
title_full_unstemmed Effective crowd control through adaptive evolution of agent-based simulation models
title_sort effective crowd control through adaptive evolution of agent-based simulation models
publishDate 2013
url https://hdl.handle.net/10356/99067
http://hdl.handle.net/10220/12879
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