Simulation-based optimization of StarCraft tactical AI through evolutionary computation

The development of competent AI for real-time strategy games such as StarCraft is made difficult by the myriad of strategic and tactical reasonings which must be performed concurrently. A significant portion of StarCraft gameplay is in managing tactical conflict with opposing forces. We present a mo...

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Bibliographic Details
Main Authors: Othman, Nasri, Decraene, James, Cai, Wentong, Hu, Nan, Low, Malcolm Yoke Hean, Gouaillard, Alexandre
Other Authors: School of Computer Engineering
Format: Conference or Workshop Item
Language:English
Published: 2013
Subjects:
Online Access:https://hdl.handle.net/10356/95728
http://hdl.handle.net/10220/11984
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Institution: Nanyang Technological University
Language: English