THE GOOD, THE ETHICAL, AND THE CONTROVERSIAL: FORGING OF SELVES BY GENSHIN IMPACT GAMERS THROUGH PLAYING AND FAN INTERACTION
Bachelor's
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Format: | Theses and Dissertations |
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2024
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Online Access: | https://scholarbank.nus.edu.sg/handle/10635/249087 |
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sg-nus-scholar.10635-2490872024-10-26T17:50:44Z THE GOOD, THE ETHICAL, AND THE CONTROVERSIAL: FORGING OF SELVES BY GENSHIN IMPACT GAMERS THROUGH PLAYING AND FAN INTERACTION GABRIELLE GOH SZE HIANG SOCIOLOGY HO SWEE LIN Bachelor's Bachelor of Social Sciences (Honours) 2024-07-05T06:47:50Z 2024-07-05T06:47:50Z 2024-04-25 Thesis GABRIELLE GOH SZE HIANG (2024-04-25). THE GOOD, THE ETHICAL, AND THE CONTROVERSIAL: FORGING OF SELVES BY GENSHIN IMPACT GAMERS THROUGH PLAYING AND FAN INTERACTION. ScholarBank@NUS Repository. https://scholarbank.nus.edu.sg/handle/10635/249087 |
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National University of Singapore |
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NUS Library |
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Asia |
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Singapore Singapore |
content_provider |
NUS Library |
collection |
ScholarBank@NUS |
description |
Bachelor's |
author2 |
SOCIOLOGY |
author_facet |
SOCIOLOGY GABRIELLE GOH SZE HIANG |
format |
Theses and Dissertations |
author |
GABRIELLE GOH SZE HIANG |
spellingShingle |
GABRIELLE GOH SZE HIANG THE GOOD, THE ETHICAL, AND THE CONTROVERSIAL: FORGING OF SELVES BY GENSHIN IMPACT GAMERS THROUGH PLAYING AND FAN INTERACTION |
author_sort |
GABRIELLE GOH SZE HIANG |
title |
THE GOOD, THE ETHICAL, AND THE CONTROVERSIAL: FORGING OF SELVES BY GENSHIN IMPACT GAMERS THROUGH PLAYING AND FAN INTERACTION |
title_short |
THE GOOD, THE ETHICAL, AND THE CONTROVERSIAL: FORGING OF SELVES BY GENSHIN IMPACT GAMERS THROUGH PLAYING AND FAN INTERACTION |
title_full |
THE GOOD, THE ETHICAL, AND THE CONTROVERSIAL: FORGING OF SELVES BY GENSHIN IMPACT GAMERS THROUGH PLAYING AND FAN INTERACTION |
title_fullStr |
THE GOOD, THE ETHICAL, AND THE CONTROVERSIAL: FORGING OF SELVES BY GENSHIN IMPACT GAMERS THROUGH PLAYING AND FAN INTERACTION |
title_full_unstemmed |
THE GOOD, THE ETHICAL, AND THE CONTROVERSIAL: FORGING OF SELVES BY GENSHIN IMPACT GAMERS THROUGH PLAYING AND FAN INTERACTION |
title_sort |
good, the ethical, and the controversial: forging of selves by genshin impact gamers through playing and fan interaction |
publishDate |
2024 |
url |
https://scholarbank.nus.edu.sg/handle/10635/249087 |
_version_ |
1821204712864612352 |