Videogames as Interactive Experiential Products and Their Manner of Development
This paper is a first attempt to systematically explore the main characteristics of videogames and the particular problems encountered in their development. As an example of an emerging creative industry, videogames are an instance of what we term interactive experiential products. Our study is base...
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Format: | text |
Language: | English |
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Institutional Knowledge at Singapore Management University
2005
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Online Access: | https://ink.library.smu.edu.sg/lkcsb_research/2691 https://search.ebscohost.com/login.aspx?direct=true&db=buh&AN=16345759&site=ehost-live |
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Institution: | Singapore Management University |
Language: | English |