Flow in gaming: Literature synthesis and framework development
Flow, a state of optimal experience where one is completely absorbed and immersed in an activity, is an important phenomenon for studying and designing games. In this article, we synthesise the literature on flow in gaming to discern existing research streams, and identify the antecedents, dimension...
Saved in:
Main Authors: | , , , , |
---|---|
Format: | text |
Language: | English |
Published: |
Institutional Knowledge at Singapore Management University
2014
|
Subjects: | |
Online Access: | https://ink.library.smu.edu.sg/sis_research/9882 https://ink.library.smu.edu.sg/context/sis_research/article/10882/viewcontent/nah_et_al_2014_flow_in_gaming_literature_synthesis_and_framework_development.pdf |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Singapore Management University |
Language: | English |
id |
sg-smu-ink.sis_research-10882 |
---|---|
record_format |
dspace |
spelling |
sg-smu-ink.sis_research-108822025-01-02T09:12:11Z Flow in gaming: Literature synthesis and framework development NAH, Fiona Fui-hoon ESCHENBRENNER, B. ZENG, Q. TELAPROLU, V. SEPEHR, S. Flow, a state of optimal experience where one is completely absorbed and immersed in an activity, is an important phenomenon for studying and designing games. In this article, we synthesise the literature on flow in gaming to discern existing research streams, and identify the antecedents, dimensions, and outcomes of flow which are then integrated into a framework. Based on the findings, we provide suggestions for game design elements that practitioners, such as game designers, may find useful for creating or inducing flow in gaming. We also discuss implications for research and practice as well as provide suggestions for future research. 2014-06-01T07:00:00Z text application/pdf https://ink.library.smu.edu.sg/sis_research/9882 info:doi/10.1504/IJISAM.2014.062288 https://ink.library.smu.edu.sg/context/sis_research/article/10882/viewcontent/nah_et_al_2014_flow_in_gaming_literature_synthesis_and_framework_development.pdf http://creativecommons.org/licenses/by-nc-nd/4.0/ Research Collection School Of Computing and Information Systems eng Institutional Knowledge at Singapore Management University flow gaming framework game design elements Databases and Information Systems |
institution |
Singapore Management University |
building |
SMU Libraries |
continent |
Asia |
country |
Singapore Singapore |
content_provider |
SMU Libraries |
collection |
InK@SMU |
language |
English |
topic |
flow gaming framework game design elements Databases and Information Systems |
spellingShingle |
flow gaming framework game design elements Databases and Information Systems NAH, Fiona Fui-hoon ESCHENBRENNER, B. ZENG, Q. TELAPROLU, V. SEPEHR, S. Flow in gaming: Literature synthesis and framework development |
description |
Flow, a state of optimal experience where one is completely absorbed and immersed in an activity, is an important phenomenon for studying and designing games. In this article, we synthesise the literature on flow in gaming to discern existing research streams, and identify the antecedents, dimensions, and outcomes of flow which are then integrated into a framework. Based on the findings, we provide suggestions for game design elements that practitioners, such as game designers, may find useful for creating or inducing flow in gaming. We also discuss implications for research and practice as well as provide suggestions for future research. |
format |
text |
author |
NAH, Fiona Fui-hoon ESCHENBRENNER, B. ZENG, Q. TELAPROLU, V. SEPEHR, S. |
author_facet |
NAH, Fiona Fui-hoon ESCHENBRENNER, B. ZENG, Q. TELAPROLU, V. SEPEHR, S. |
author_sort |
NAH, Fiona Fui-hoon |
title |
Flow in gaming: Literature synthesis and framework development |
title_short |
Flow in gaming: Literature synthesis and framework development |
title_full |
Flow in gaming: Literature synthesis and framework development |
title_fullStr |
Flow in gaming: Literature synthesis and framework development |
title_full_unstemmed |
Flow in gaming: Literature synthesis and framework development |
title_sort |
flow in gaming: literature synthesis and framework development |
publisher |
Institutional Knowledge at Singapore Management University |
publishDate |
2014 |
url |
https://ink.library.smu.edu.sg/sis_research/9882 https://ink.library.smu.edu.sg/context/sis_research/article/10882/viewcontent/nah_et_al_2014_flow_in_gaming_literature_synthesis_and_framework_development.pdf |
_version_ |
1821237272788336640 |