Flow in gaming: Literature synthesis and framework development

Flow, a state of optimal experience where one is completely absorbed and immersed in an activity, is an important phenomenon for studying and designing games. In this article, we synthesise the literature on flow in gaming to discern existing research streams, and identify the antecedents, dimension...

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Main Authors: NAH, Fiona Fui-hoon, ESCHENBRENNER, B., ZENG, Q., TELAPROLU, V., SEPEHR, S.
Format: text
Language:English
Published: Institutional Knowledge at Singapore Management University 2014
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Online Access:https://ink.library.smu.edu.sg/sis_research/9882
https://ink.library.smu.edu.sg/context/sis_research/article/10882/viewcontent/nah_et_al_2014_flow_in_gaming_literature_synthesis_and_framework_development.pdf
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spelling sg-smu-ink.sis_research-108822025-01-02T09:12:11Z Flow in gaming: Literature synthesis and framework development NAH, Fiona Fui-hoon ESCHENBRENNER, B. ZENG, Q. TELAPROLU, V. SEPEHR, S. Flow, a state of optimal experience where one is completely absorbed and immersed in an activity, is an important phenomenon for studying and designing games. In this article, we synthesise the literature on flow in gaming to discern existing research streams, and identify the antecedents, dimensions, and outcomes of flow which are then integrated into a framework. Based on the findings, we provide suggestions for game design elements that practitioners, such as game designers, may find useful for creating or inducing flow in gaming. We also discuss implications for research and practice as well as provide suggestions for future research. 2014-06-01T07:00:00Z text application/pdf https://ink.library.smu.edu.sg/sis_research/9882 info:doi/10.1504/IJISAM.2014.062288 https://ink.library.smu.edu.sg/context/sis_research/article/10882/viewcontent/nah_et_al_2014_flow_in_gaming_literature_synthesis_and_framework_development.pdf http://creativecommons.org/licenses/by-nc-nd/4.0/ Research Collection School Of Computing and Information Systems eng Institutional Knowledge at Singapore Management University flow gaming framework game design elements Databases and Information Systems
institution Singapore Management University
building SMU Libraries
continent Asia
country Singapore
Singapore
content_provider SMU Libraries
collection InK@SMU
language English
topic flow
gaming
framework
game design elements
Databases and Information Systems
spellingShingle flow
gaming
framework
game design elements
Databases and Information Systems
NAH, Fiona Fui-hoon
ESCHENBRENNER, B.
ZENG, Q.
TELAPROLU, V.
SEPEHR, S.
Flow in gaming: Literature synthesis and framework development
description Flow, a state of optimal experience where one is completely absorbed and immersed in an activity, is an important phenomenon for studying and designing games. In this article, we synthesise the literature on flow in gaming to discern existing research streams, and identify the antecedents, dimensions, and outcomes of flow which are then integrated into a framework. Based on the findings, we provide suggestions for game design elements that practitioners, such as game designers, may find useful for creating or inducing flow in gaming. We also discuss implications for research and practice as well as provide suggestions for future research.
format text
author NAH, Fiona Fui-hoon
ESCHENBRENNER, B.
ZENG, Q.
TELAPROLU, V.
SEPEHR, S.
author_facet NAH, Fiona Fui-hoon
ESCHENBRENNER, B.
ZENG, Q.
TELAPROLU, V.
SEPEHR, S.
author_sort NAH, Fiona Fui-hoon
title Flow in gaming: Literature synthesis and framework development
title_short Flow in gaming: Literature synthesis and framework development
title_full Flow in gaming: Literature synthesis and framework development
title_fullStr Flow in gaming: Literature synthesis and framework development
title_full_unstemmed Flow in gaming: Literature synthesis and framework development
title_sort flow in gaming: literature synthesis and framework development
publisher Institutional Knowledge at Singapore Management University
publishDate 2014
url https://ink.library.smu.edu.sg/sis_research/9882
https://ink.library.smu.edu.sg/context/sis_research/article/10882/viewcontent/nah_et_al_2014_flow_in_gaming_literature_synthesis_and_framework_development.pdf
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