Modeling Player Performance in Massively Multiplayer Online Role-Playing Games: The Effects of Diversity in Mentoring Network
This study investigates and reports preliminary findings on player performance prediction approaches which model player's past performance and social diversity in mentoring network in Ever Quest II, a popular massively multiplayer online role-playing game (MMORPG) developed by Sony Online Enter...
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sg-smu-ink.sis_research-24982012-06-22T03:26:14Z Modeling Player Performance in Massively Multiplayer Online Role-Playing Games: The Effects of Diversity in Mentoring Network SHIM, Kyong Jin HSU, K. W. SRIVASTAVA, J. This study investigates and reports preliminary findings on player performance prediction approaches which model player's past performance and social diversity in mentoring network in Ever Quest II, a popular massively multiplayer online role-playing game (MMORPG) developed by Sony Online Entertainment. Our contributions include a better understanding of performance metrics used in the game and a foundation of recommendation systems for mentors and apprentices. We examined three different game servers from the Ever Quest II game logs. In all three servers, the results from our analyses suggest that increase in social diversity in terms of characters and classes encountered moderately negatively correlates with player performance. Based on this finding, we built predictive models to predict player's future performance based on past performance and social diversity in terms of mentoring activities. Our results indicate that 1) models employing past performance and social diversity perform better and 2) prediction for mentors is generally better than that for apprentices. 2011-07-01T07:00:00Z text https://ink.library.smu.edu.sg/sis_research/1499 info:doi/10.1109/ASONAM.2011.113 http://dx.doi.org/10.1109/ASONAM.2011.113 Research Collection School Of Computing and Information Systems eng Institutional Knowledge at Singapore Management University massively multiplayer online games mentoring player performance video games Databases and Information Systems Numerical Analysis and Scientific Computing |
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massively multiplayer online games mentoring player performance video games Databases and Information Systems Numerical Analysis and Scientific Computing SHIM, Kyong Jin HSU, K. W. SRIVASTAVA, J. Modeling Player Performance in Massively Multiplayer Online Role-Playing Games: The Effects of Diversity in Mentoring Network |
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This study investigates and reports preliminary findings on player performance prediction approaches which model player's past performance and social diversity in mentoring network in Ever Quest II, a popular massively multiplayer online role-playing game (MMORPG) developed by Sony Online Entertainment. Our contributions include a better understanding of performance metrics used in the game and a foundation of recommendation systems for mentors and apprentices. We examined three different game servers from the Ever Quest II game logs. In all three servers, the results from our analyses suggest that increase in social diversity in terms of characters and classes encountered moderately negatively correlates with player performance. Based on this finding, we built predictive models to predict player's future performance based on past performance and social diversity in terms of mentoring activities. Our results indicate that 1) models employing past performance and social diversity perform better and 2) prediction for mentors is generally better than that for apprentices. |
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author |
SHIM, Kyong Jin HSU, K. W. SRIVASTAVA, J. |
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SHIM, Kyong Jin HSU, K. W. SRIVASTAVA, J. |
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SHIM, Kyong Jin |
title |
Modeling Player Performance in Massively Multiplayer Online Role-Playing Games: The Effects of Diversity in Mentoring Network |
title_short |
Modeling Player Performance in Massively Multiplayer Online Role-Playing Games: The Effects of Diversity in Mentoring Network |
title_full |
Modeling Player Performance in Massively Multiplayer Online Role-Playing Games: The Effects of Diversity in Mentoring Network |
title_fullStr |
Modeling Player Performance in Massively Multiplayer Online Role-Playing Games: The Effects of Diversity in Mentoring Network |
title_full_unstemmed |
Modeling Player Performance in Massively Multiplayer Online Role-Playing Games: The Effects of Diversity in Mentoring Network |
title_sort |
modeling player performance in massively multiplayer online role-playing games: the effects of diversity in mentoring network |
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Institutional Knowledge at Singapore Management University |
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2011 |
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https://ink.library.smu.edu.sg/sis_research/1499 http://dx.doi.org/10.1109/ASONAM.2011.113 |
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