Inferring motion direction using commodity Wi-Fi for interactive exergames

In-air interaction acts as a key enabler for ambient intelligence and augmented reality. As an increasing popular example, exergames, and the alike gesture recognition applications, have attracted extensive research in designing accurate, pervasive and low-cost user interfaces. Recent advances in wi...

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Main Authors: QIAN, Kun, WU, Chenshu, ZHOU, Zimu, ZHENG, Yue, ZHENG, Yang, LIU, Yunhao
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Language:English
Published: Institutional Knowledge at Singapore Management University 2017
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Online Access:https://ink.library.smu.edu.sg/sis_research/4742
https://ink.library.smu.edu.sg/context/sis_research/article/5745/viewcontent/chi17_qian.pdf
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spelling sg-smu-ink.sis_research-57452020-01-16T10:39:04Z Inferring motion direction using commodity Wi-Fi for interactive exergames QIAN, Kun WU, Chenshu ZHOU, Zimu ZHENG, Yue ZHENG, Yang LIU, Yunhao In-air interaction acts as a key enabler for ambient intelligence and augmented reality. As an increasing popular example, exergames, and the alike gesture recognition applications, have attracted extensive research in designing accurate, pervasive and low-cost user interfaces. Recent advances in wireless sensing show promise for a ubiquitous gesture-based interaction interface with Wi-Fi. In this work, we extract complete information of motion-induced Doppler shifts with only commodity Wi-Fi. The key insight is to harness antenna diversity to carefully eliminate random phase shifts while retaining relevant Doppler shifts. We further correlate Doppler shifts with motion directions, and propose a light-weight pipeline to detect, segment, and recognize motions without training. On this basis, we present WiDance, a Wi-Fi-based user interface, which we utilize to design and prototype a contactless dance-pad exergame. Experimental results in typical indoor environment demonstrate a superior performance with an accuracy of 92%, remarkably outperforming prior approaches. 2017-05-11T07:00:00Z text application/pdf https://ink.library.smu.edu.sg/sis_research/4742 info:doi/10.1145/3025453.3025678 https://ink.library.smu.edu.sg/context/sis_research/article/5745/viewcontent/chi17_qian.pdf http://creativecommons.org/licenses/by-nc-nd/4.0/ Research Collection School Of Computing and Information Systems eng Institutional Knowledge at Singapore Management University Motion Direction Recognition Wireless Sensing Off-the-shelf Wi-Fi Exergame Digital Communications and Networking Software Engineering
institution Singapore Management University
building SMU Libraries
continent Asia
country Singapore
Singapore
content_provider SMU Libraries
collection InK@SMU
language English
topic Motion Direction Recognition
Wireless Sensing
Off-the-shelf Wi-Fi
Exergame
Digital Communications and Networking
Software Engineering
spellingShingle Motion Direction Recognition
Wireless Sensing
Off-the-shelf Wi-Fi
Exergame
Digital Communications and Networking
Software Engineering
QIAN, Kun
WU, Chenshu
ZHOU, Zimu
ZHENG, Yue
ZHENG, Yang
LIU, Yunhao
Inferring motion direction using commodity Wi-Fi for interactive exergames
description In-air interaction acts as a key enabler for ambient intelligence and augmented reality. As an increasing popular example, exergames, and the alike gesture recognition applications, have attracted extensive research in designing accurate, pervasive and low-cost user interfaces. Recent advances in wireless sensing show promise for a ubiquitous gesture-based interaction interface with Wi-Fi. In this work, we extract complete information of motion-induced Doppler shifts with only commodity Wi-Fi. The key insight is to harness antenna diversity to carefully eliminate random phase shifts while retaining relevant Doppler shifts. We further correlate Doppler shifts with motion directions, and propose a light-weight pipeline to detect, segment, and recognize motions without training. On this basis, we present WiDance, a Wi-Fi-based user interface, which we utilize to design and prototype a contactless dance-pad exergame. Experimental results in typical indoor environment demonstrate a superior performance with an accuracy of 92%, remarkably outperforming prior approaches.
format text
author QIAN, Kun
WU, Chenshu
ZHOU, Zimu
ZHENG, Yue
ZHENG, Yang
LIU, Yunhao
author_facet QIAN, Kun
WU, Chenshu
ZHOU, Zimu
ZHENG, Yue
ZHENG, Yang
LIU, Yunhao
author_sort QIAN, Kun
title Inferring motion direction using commodity Wi-Fi for interactive exergames
title_short Inferring motion direction using commodity Wi-Fi for interactive exergames
title_full Inferring motion direction using commodity Wi-Fi for interactive exergames
title_fullStr Inferring motion direction using commodity Wi-Fi for interactive exergames
title_full_unstemmed Inferring motion direction using commodity Wi-Fi for interactive exergames
title_sort inferring motion direction using commodity wi-fi for interactive exergames
publisher Institutional Knowledge at Singapore Management University
publishDate 2017
url https://ink.library.smu.edu.sg/sis_research/4742
https://ink.library.smu.edu.sg/context/sis_research/article/5745/viewcontent/chi17_qian.pdf
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