Inferring motion direction using commodity Wi-Fi for interactive exergames
In-air interaction acts as a key enabler for ambient intelligence and augmented reality. As an increasing popular example, exergames, and the alike gesture recognition applications, have attracted extensive research in designing accurate, pervasive and low-cost user interfaces. Recent advances in wi...
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sg-smu-ink.sis_research-57452020-01-16T10:39:04Z Inferring motion direction using commodity Wi-Fi for interactive exergames QIAN, Kun WU, Chenshu ZHOU, Zimu ZHENG, Yue ZHENG, Yang LIU, Yunhao In-air interaction acts as a key enabler for ambient intelligence and augmented reality. As an increasing popular example, exergames, and the alike gesture recognition applications, have attracted extensive research in designing accurate, pervasive and low-cost user interfaces. Recent advances in wireless sensing show promise for a ubiquitous gesture-based interaction interface with Wi-Fi. In this work, we extract complete information of motion-induced Doppler shifts with only commodity Wi-Fi. The key insight is to harness antenna diversity to carefully eliminate random phase shifts while retaining relevant Doppler shifts. We further correlate Doppler shifts with motion directions, and propose a light-weight pipeline to detect, segment, and recognize motions without training. On this basis, we present WiDance, a Wi-Fi-based user interface, which we utilize to design and prototype a contactless dance-pad exergame. Experimental results in typical indoor environment demonstrate a superior performance with an accuracy of 92%, remarkably outperforming prior approaches. 2017-05-11T07:00:00Z text application/pdf https://ink.library.smu.edu.sg/sis_research/4742 info:doi/10.1145/3025453.3025678 https://ink.library.smu.edu.sg/context/sis_research/article/5745/viewcontent/chi17_qian.pdf http://creativecommons.org/licenses/by-nc-nd/4.0/ Research Collection School Of Computing and Information Systems eng Institutional Knowledge at Singapore Management University Motion Direction Recognition Wireless Sensing Off-the-shelf Wi-Fi Exergame Digital Communications and Networking Software Engineering |
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Motion Direction Recognition Wireless Sensing Off-the-shelf Wi-Fi Exergame Digital Communications and Networking Software Engineering |
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Motion Direction Recognition Wireless Sensing Off-the-shelf Wi-Fi Exergame Digital Communications and Networking Software Engineering QIAN, Kun WU, Chenshu ZHOU, Zimu ZHENG, Yue ZHENG, Yang LIU, Yunhao Inferring motion direction using commodity Wi-Fi for interactive exergames |
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In-air interaction acts as a key enabler for ambient intelligence and augmented reality. As an increasing popular example, exergames, and the alike gesture recognition applications, have attracted extensive research in designing accurate, pervasive and low-cost user interfaces. Recent advances in wireless sensing show promise for a ubiquitous gesture-based interaction interface with Wi-Fi. In this work, we extract complete information of motion-induced Doppler shifts with only commodity Wi-Fi. The key insight is to harness antenna diversity to carefully eliminate random phase shifts while retaining relevant Doppler shifts. We further correlate Doppler shifts with motion directions, and propose a light-weight pipeline to detect, segment, and recognize motions without training. On this basis, we present WiDance, a Wi-Fi-based user interface, which we utilize to design and prototype a contactless dance-pad exergame. Experimental results in typical indoor environment demonstrate a superior performance with an accuracy of 92%, remarkably outperforming prior approaches. |
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text |
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QIAN, Kun WU, Chenshu ZHOU, Zimu ZHENG, Yue ZHENG, Yang LIU, Yunhao |
author_facet |
QIAN, Kun WU, Chenshu ZHOU, Zimu ZHENG, Yue ZHENG, Yang LIU, Yunhao |
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QIAN, Kun |
title |
Inferring motion direction using commodity Wi-Fi for interactive exergames |
title_short |
Inferring motion direction using commodity Wi-Fi for interactive exergames |
title_full |
Inferring motion direction using commodity Wi-Fi for interactive exergames |
title_fullStr |
Inferring motion direction using commodity Wi-Fi for interactive exergames |
title_full_unstemmed |
Inferring motion direction using commodity Wi-Fi for interactive exergames |
title_sort |
inferring motion direction using commodity wi-fi for interactive exergames |
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Institutional Knowledge at Singapore Management University |
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2017 |
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https://ink.library.smu.edu.sg/sis_research/4742 https://ink.library.smu.edu.sg/context/sis_research/article/5745/viewcontent/chi17_qian.pdf |
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