Interactivity-constrained server provisioning in large-scale distributed virtual environments

Maintaining interactivity is one of the key challenges in distributed virtual environments (DVE), e.g., online games, distributed simulations, etc., due to the large, heterogeneous Internet latencies; and the fact that clients in a DVE are usually geographically separated. In this paper, we consider...

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Main Authors: TA, Nguyen Binh Duong, NGUYEN, Thang, ZHOU, Suiping, TANG, Xueyan, CAI, Wentong, AYANI, Rassul
Format: text
Language:English
Published: Institutional Knowledge at Singapore Management University 2011
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Online Access:https://ink.library.smu.edu.sg/sis_research/4770
https://ink.library.smu.edu.sg/context/sis_research/article/5773/viewcontent/213390.pdf
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Institution: Singapore Management University
Language: English

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