Towards autonomous behavior learning of non-player characters in games

Non-Player-Characters (NPCs), as found in computer games, can be modelled as intelligent systems, which serve to improve the interactivity and playability of the games. Although reinforcement learning (RL) has been a promising approach to creating the behavior models of non-player characters (NPC),...

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Bibliographic Details
Main Authors: FENG, Shu, TAN, Ah-hwee
Format: text
Language:English
Published: Institutional Knowledge at Singapore Management University 2016
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Online Access:https://ink.library.smu.edu.sg/sis_research/5247
https://ink.library.smu.edu.sg/context/sis_research/article/6250/viewcontent/Towards_Autonomous_Behavior_Learning___ESwA_2016_Preprint.pdf
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Institution: Singapore Management University
Language: English