Towards autonomous behavior learning of non-player characters in games
Non-Player-Characters (NPCs), as found in computer games, can be modelled as intelligent systems, which serve to improve the interactivity and playability of the games. Although reinforcement learning (RL) has been a promising approach to creating the behavior models of non-player characters (NPC),...
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Main Authors: | FENG, Shu, TAN, Ah-hwee |
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Format: | text |
Language: | English |
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Institutional Knowledge at Singapore Management University
2016
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Online Access: | https://ink.library.smu.edu.sg/sis_research/5247 https://ink.library.smu.edu.sg/context/sis_research/article/6250/viewcontent/Towards_Autonomous_Behavior_Learning___ESwA_2016_Preprint.pdf |
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Institution: | Singapore Management University |
Language: | English |
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