Toward video-conferencing tools for hands-on activities in online teaching

Many instructors in computing and HCI disciplines use hands-on activities for teaching and training new skills. Beyond simply teaching hands-on skills like sketching and programming, instructors also use these activities so students can acquire tacit skills. Yet, current video-conferencing technolog...

Full description

Saved in:
Bibliographic Details
Main Authors: LABRIE, Audrey, MOK, Terrance, TANG, Anthony, LUI, Michelle, OEHLBERG, Lora, PORETSKI, Lev
Format: text
Language:English
Published: Institutional Knowledge at Singapore Management University 2022
Subjects:
Online Access:https://ink.library.smu.edu.sg/sis_research/7907
https://ink.library.smu.edu.sg/context/sis_research/article/8910/viewcontent/2022_pacmgroup_labrie_video_conferencing.pdf
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Singapore Management University
Language: English
id sg-smu-ink.sis_research-8910
record_format dspace
spelling sg-smu-ink.sis_research-89102024-02-16T09:06:32Z Toward video-conferencing tools for hands-on activities in online teaching LABRIE, Audrey MOK, Terrance TANG, Anthony LUI, Michelle OEHLBERG, Lora PORETSKI, Lev Many instructors in computing and HCI disciplines use hands-on activities for teaching and training new skills. Beyond simply teaching hands-on skills like sketching and programming, instructors also use these activities so students can acquire tacit skills. Yet, current video-conferencing technologies may not effectively support hands-on activities in online teaching contexts. To develop an understanding of the inadequacies of current video-conferencing technologies for hands-on activities, we conducted 15 interviews with university-level instructors who had quickly pivoted their use of hands-on activities to an online context during the early part of the COVID-19 pandemic. Based on our analysis, we uncovered four pedagogical goals that instructors have when using hands-on activities online and how instructors were unable to adequately address them due to the technological limitations of current video-conferencing tools. Our work provides empirical data about the challenges that many instructors experienced, and in so doing, the pedagogical goals we identify provide new requirements for video-conferencing systems to better support hands-on activities. 2022-01-01T08:00:00Z text application/pdf https://ink.library.smu.edu.sg/sis_research/7907 info:doi/10.1145/3492829 https://ink.library.smu.edu.sg/context/sis_research/article/8910/viewcontent/2022_pacmgroup_labrie_video_conferencing.pdf http://creativecommons.org/licenses/by-nc-nd/4.0/ Research Collection School Of Computing and Information Systems eng Institutional Knowledge at Singapore Management University hands-on activities online teaching remote instruction Educational Methods Graphics and Human Computer Interfaces
institution Singapore Management University
building SMU Libraries
continent Asia
country Singapore
Singapore
content_provider SMU Libraries
collection InK@SMU
language English
topic hands-on activities
online teaching
remote instruction
Educational Methods
Graphics and Human Computer Interfaces
spellingShingle hands-on activities
online teaching
remote instruction
Educational Methods
Graphics and Human Computer Interfaces
LABRIE, Audrey
MOK, Terrance
TANG, Anthony
LUI, Michelle
OEHLBERG, Lora
PORETSKI, Lev
Toward video-conferencing tools for hands-on activities in online teaching
description Many instructors in computing and HCI disciplines use hands-on activities for teaching and training new skills. Beyond simply teaching hands-on skills like sketching and programming, instructors also use these activities so students can acquire tacit skills. Yet, current video-conferencing technologies may not effectively support hands-on activities in online teaching contexts. To develop an understanding of the inadequacies of current video-conferencing technologies for hands-on activities, we conducted 15 interviews with university-level instructors who had quickly pivoted their use of hands-on activities to an online context during the early part of the COVID-19 pandemic. Based on our analysis, we uncovered four pedagogical goals that instructors have when using hands-on activities online and how instructors were unable to adequately address them due to the technological limitations of current video-conferencing tools. Our work provides empirical data about the challenges that many instructors experienced, and in so doing, the pedagogical goals we identify provide new requirements for video-conferencing systems to better support hands-on activities.
format text
author LABRIE, Audrey
MOK, Terrance
TANG, Anthony
LUI, Michelle
OEHLBERG, Lora
PORETSKI, Lev
author_facet LABRIE, Audrey
MOK, Terrance
TANG, Anthony
LUI, Michelle
OEHLBERG, Lora
PORETSKI, Lev
author_sort LABRIE, Audrey
title Toward video-conferencing tools for hands-on activities in online teaching
title_short Toward video-conferencing tools for hands-on activities in online teaching
title_full Toward video-conferencing tools for hands-on activities in online teaching
title_fullStr Toward video-conferencing tools for hands-on activities in online teaching
title_full_unstemmed Toward video-conferencing tools for hands-on activities in online teaching
title_sort toward video-conferencing tools for hands-on activities in online teaching
publisher Institutional Knowledge at Singapore Management University
publishDate 2022
url https://ink.library.smu.edu.sg/sis_research/7907
https://ink.library.smu.edu.sg/context/sis_research/article/8910/viewcontent/2022_pacmgroup_labrie_video_conferencing.pdf
_version_ 1794549702547472384