A design framework for awareness cues in distributed multiplayer games

In the physical world, teammates develop situation awareness about each other's location, status, and actions through cues such as gaze direction and ambient noise. To support situation awareness, distributed multiplayer games provide awareness cues - information that games automatically make a...

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Main Authors: WUERTZ, Jason, ALHARTHI, Sultan A., HAMILTON, William A., BATEMAN, Scott, TANG, Anthony, HAMMER, Jessica
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Language:English
Published: Institutional Knowledge at Singapore Management University 2018
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Online Access:https://ink.library.smu.edu.sg/sis_research/7909
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Institution: Singapore Management University
Language: English
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spelling sg-smu-ink.sis_research-89122023-07-14T05:00:03Z A design framework for awareness cues in distributed multiplayer games WUERTZ, Jason ALHARTHI, Sultan A. HAMILTON, William A. BATEMAN, Scott TANG, Anthony TANG, Anthony HAMMER, Jessica In the physical world, teammates develop situation awareness about each other's location, status, and actions through cues such as gaze direction and ambient noise. To support situation awareness, distributed multiplayer games provide awareness cues - information that games automatically make available to players to support cooperative gameplay. The design of awareness cues can be extremely complex, impacting how players experience games and work with teammates. Despite the importance of awareness cues, designers have little beyond experiential knowledge to guide their design. In this work, we describe a design framework for awareness cues, providing insight into what information they provide, how they communicate this information, and how design choices can impact play experience. Our research, based on a grounded theory analysis of current games, is the first to provide a characterization of awareness cues, providing a palette for game designers to improve design practice and a starting point for deeper research into collaborative play. 2018-04-26T07:00:00Z text https://ink.library.smu.edu.sg/sis_research/7909 info:doi/10.1145/3173574.3173817 Research Collection School Of Computing and Information Systems eng Institutional Knowledge at Singapore Management University Awareness cues Distributed multiplayer games Game design Situation awareness Workspace awareness Information Security
institution Singapore Management University
building SMU Libraries
continent Asia
country Singapore
Singapore
content_provider SMU Libraries
collection InK@SMU
language English
topic Awareness cues
Distributed multiplayer games
Game design
Situation awareness
Workspace awareness
Information Security
spellingShingle Awareness cues
Distributed multiplayer games
Game design
Situation awareness
Workspace awareness
Information Security
WUERTZ, Jason
ALHARTHI, Sultan A.
HAMILTON, William A.
BATEMAN, Scott
TANG, Anthony
TANG, Anthony
HAMMER, Jessica
A design framework for awareness cues in distributed multiplayer games
description In the physical world, teammates develop situation awareness about each other's location, status, and actions through cues such as gaze direction and ambient noise. To support situation awareness, distributed multiplayer games provide awareness cues - information that games automatically make available to players to support cooperative gameplay. The design of awareness cues can be extremely complex, impacting how players experience games and work with teammates. Despite the importance of awareness cues, designers have little beyond experiential knowledge to guide their design. In this work, we describe a design framework for awareness cues, providing insight into what information they provide, how they communicate this information, and how design choices can impact play experience. Our research, based on a grounded theory analysis of current games, is the first to provide a characterization of awareness cues, providing a palette for game designers to improve design practice and a starting point for deeper research into collaborative play.
format text
author WUERTZ, Jason
ALHARTHI, Sultan A.
HAMILTON, William A.
BATEMAN, Scott
TANG, Anthony
TANG, Anthony
HAMMER, Jessica
author_facet WUERTZ, Jason
ALHARTHI, Sultan A.
HAMILTON, William A.
BATEMAN, Scott
TANG, Anthony
TANG, Anthony
HAMMER, Jessica
author_sort WUERTZ, Jason
title A design framework for awareness cues in distributed multiplayer games
title_short A design framework for awareness cues in distributed multiplayer games
title_full A design framework for awareness cues in distributed multiplayer games
title_fullStr A design framework for awareness cues in distributed multiplayer games
title_full_unstemmed A design framework for awareness cues in distributed multiplayer games
title_sort design framework for awareness cues in distributed multiplayer games
publisher Institutional Knowledge at Singapore Management University
publishDate 2018
url https://ink.library.smu.edu.sg/sis_research/7909
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