Towards balancing VR immersion and bystander awareness

Head-mounted displays (HMDs) increase immersion into virtual worlds. The problem is that this limits headset users' awareness of bystanders: headset users cannot attend to bystanders' presence and activities. We call this the HMD boundary. We explore how to make the HMD boundary permeable...

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Bibliographic Details
Main Authors: KUDO, Yoshiki, TANG, Anthony, FUJITA, Kazuyuki, ENDO, Isamu, TAKASHIMA, Kazuki, KITAMURA, Yoshifumi
Format: text
Language:English
Published: Institutional Knowledge at Singapore Management University 2021
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Online Access:https://ink.library.smu.edu.sg/sis_research/7930
https://ink.library.smu.edu.sg/context/sis_research/article/8933/viewcontent/3486950_pvoa_cc_by.pdf
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Institution: Singapore Management University
Language: English