Creating scalable location-based games: Lessons from Geocaching

Location-based games seek to move computer gaming out from behind the PC and into the “real world” of cities, streets, parks, and other locations. This real-world physicality makes the experience fun for game players, yet it brings the unique challenge of creating and orchestrating such a game. That...

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Bibliographic Details
Main Authors: NEUSTAEDTER, Carman, TANG, Anthony, JUDGE, Tejinder K.
Format: text
Language:English
Published: Institutional Knowledge at Singapore Management University 2013
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Online Access:https://ink.library.smu.edu.sg/sis_research/7985
https://ink.library.smu.edu.sg/context/sis_research/article/8988/viewcontent/s00779_011_0497_7.pdf
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Institution: Singapore Management University
Language: English