#EpicPlay: Crowd-sourcing sports video highlights

During a live sports event, many sports fans use social media as a part of their viewing experience, reporting on their thoughts on the event as it unfolds. In this work, we use this information stream to semantically annotate live broadcast sports games, using these annotations to select video high...

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Bibliographic Details
Main Authors: TANG, Anthony, BORING, Sebastian
Format: text
Language:English
Published: Institutional Knowledge at Singapore Management University 2012
Subjects:
Online Access:https://ink.library.smu.edu.sg/sis_research/7989
https://ink.library.smu.edu.sg/context/sis_research/article/8992/viewcontent/2207676.2208622.pdf
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Institution: Singapore Management University
Language: English
Description
Summary:During a live sports event, many sports fans use social media as a part of their viewing experience, reporting on their thoughts on the event as it unfolds. In this work, we use this information stream to semantically annotate live broadcast sports games, using these annotations to select video highlights from the game. We demonstrate that this approach can be used to select highlights specific for fans of each team, and that these clips reflect the emotions of a fan during a game. Further, we describe how these clips differ from those seen on nightly sportscasts.