#EpicPlay: Crowd-sourcing sports video highlights
During a live sports event, many sports fans use social media as a part of their viewing experience, reporting on their thoughts on the event as it unfolds. In this work, we use this information stream to semantically annotate live broadcast sports games, using these annotations to select video high...
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Main Authors: | , |
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Format: | text |
Language: | English |
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Institutional Knowledge at Singapore Management University
2012
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Online Access: | https://ink.library.smu.edu.sg/sis_research/7989 https://ink.library.smu.edu.sg/context/sis_research/article/8992/viewcontent/2207676.2208622.pdf |
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Institution: | Singapore Management University |
Language: | English |
Summary: | During a live sports event, many sports fans use social media as a part of their viewing experience, reporting on their thoughts on the event as it unfolds. In this work, we use this information stream to semantically annotate live broadcast sports games, using these annotations to select video highlights from the game. We demonstrate that this approach can be used to select highlights specific for fans of each team, and that these clips reflect the emotions of a fan during a game. Further, we describe how these clips differ from those seen on nightly sportscasts. |
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