Knowledge for games, games for knowledge: Designing a digital roll-and-move board game for a law of torts class

Game-based constructivist learning has gained considerable attention as educational institutions aim to move from traditional instructional teaching to interactive and collaborative methods. The question is less asked of whether games should be used in teaching but rather how games should be used to...

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Bibliographic Details
Main Authors: CHAN, Gary Kok Yew, TAN, Swee Liang, HEW, Timothy Khe Foon, KOH, Bernie Grayson, LIM, Li Siong, YONG, Jose C.
Format: text
Language:English
Published: Institutional Knowledge at Singapore Management University 2017
Subjects:
Law
Online Access:https://ink.library.smu.edu.sg/sol_research/1824
https://ink.library.smu.edu.sg/context/sol_research/article/3776/viewcontent/Knowledge_for_games__games_for_knowledge.pdf
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Institution: Singapore Management University
Language: English
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