Knowledge for games, games for knowledge: Designing a digital roll-and-move board game for a law of torts class
Game-based constructivist learning has gained considerable attention as educational institutions aim to move from traditional instructional teaching to interactive and collaborative methods. The question is less asked of whether games should be used in teaching but rather how games should be used to...
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Main Authors: | , , , , , |
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Format: | text |
Language: | English |
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Institutional Knowledge at Singapore Management University
2017
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Subjects: | |
Online Access: | https://ink.library.smu.edu.sg/sol_research/1824 https://ink.library.smu.edu.sg/context/sol_research/article/3776/viewcontent/Knowledge_for_games__games_for_knowledge.pdf |
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Institution: | Singapore Management University |
Language: | English |
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