An analysis of game design using graph-based substructure mining technique

To analyze and extract design of existing games is an interesting game research area but they are subjective due to different personal opinions. This paper presents method for finding central among personal vision of analyses by using graph-based representation of game design which allows the common...

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Main Author: Samarnggoon K.
Format: Conference Proceeding
Published: 2017
Online Access:https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=79957556780&origin=inward
http://cmuir.cmu.ac.th/jspui/handle/6653943832/43057
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Institution: Chiang Mai University
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spelling th-cmuir.6653943832-430572017-09-28T06:46:56Z An analysis of game design using graph-based substructure mining technique Samarnggoon K. To analyze and extract design of existing games is an interesting game research area but they are subjective due to different personal opinions. This paper presents method for finding central among personal vision of analyses by using graph-based representation of game design which allows the common to be found by the use of graph mining technique. The experimental result shows common graph which is compressed from diversity of game design graphs. © 2011 IEEE. 2017-09-28T06:46:56Z 2017-09-28T06:46:56Z 2011-05-31 Conference Proceeding 2-s2.0-79957556780 10.1109/ICCRD.2011.5764038 https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=79957556780&origin=inward http://cmuir.cmu.ac.th/jspui/handle/6653943832/43057
institution Chiang Mai University
building Chiang Mai University Library
country Thailand
collection CMU Intellectual Repository
description To analyze and extract design of existing games is an interesting game research area but they are subjective due to different personal opinions. This paper presents method for finding central among personal vision of analyses by using graph-based representation of game design which allows the common to be found by the use of graph mining technique. The experimental result shows common graph which is compressed from diversity of game design graphs. © 2011 IEEE.
format Conference Proceeding
author Samarnggoon K.
spellingShingle Samarnggoon K.
An analysis of game design using graph-based substructure mining technique
author_facet Samarnggoon K.
author_sort Samarnggoon K.
title An analysis of game design using graph-based substructure mining technique
title_short An analysis of game design using graph-based substructure mining technique
title_full An analysis of game design using graph-based substructure mining technique
title_fullStr An analysis of game design using graph-based substructure mining technique
title_full_unstemmed An analysis of game design using graph-based substructure mining technique
title_sort analysis of game design using graph-based substructure mining technique
publishDate 2017
url https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=79957556780&origin=inward
http://cmuir.cmu.ac.th/jspui/handle/6653943832/43057
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