Enhancing user performance and engagement through gamification: Case study of aqua republica
© 2016 IEEE. Implementing game-elements could be beneficial for both participant motivation and performance or outcome. Thus, several researches have argued that the value of gamification could come at a cost to experience or reliability of the task. However, there are only a few studies focusing on...
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格式: | Conference Proceeding |
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2018
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在線閱讀: | https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85019997361&origin=inward http://cmuir.cmu.ac.th/jspui/handle/6653943832/46658 |
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機構: | Chiang Mai University |