Enhancing user performance and engagement through gamification: Case study of aqua republica
© 2016 IEEE. Implementing game-elements could be beneficial for both participant motivation and performance or outcome. Thus, several researches have argued that the value of gamification could come at a cost to experience or reliability of the task. However, there are only a few studies focusing on...
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Main Authors: | Pradorn Sureephong, Kitti Puritat, Suepphong Chernbumroong |
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Format: | Conference Proceeding |
Published: |
2018
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Subjects: | |
Online Access: | https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85019997361&origin=inward http://cmuir.cmu.ac.th/jspui/handle/6653943832/46658 |
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Institution: | Chiang Mai University |
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